That just sounds to much like someone asking for an FPS to break new grounds, or for Madden football to release somethings that's not a clone of itself.
Each game does bring a small uniqueness into effect. Sometimes these changes are viewed as not enough, other times people will claim that they have gone to far.
I stand by the fact that the MMO community has no idea what they actually want out of a game. This was made even stronger after GW2 (Everyone believed the Holy Trinity was the worst thing ever until then), and it has the potential to be right again with EQNext. The more different you make things, the more the players will view the changes as just a gimmick and get turned off once they see through it.
Innovation is a myth, it's a disguise for rehashing what already exists in hopes that the players won't realize it.
		
		

			
			
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