Quote Originally Posted by Chardrizard View Post
i like the current namings.

but we all knows how hard being different has hit this company lol,
for once i will side with the fanboys as long as it brings alot of players in.
Honestly I dont think being different is what caused XIVs lack of success. IMO it was a result of the game being released to early. If this game released with dungeons, raids, companies, Chocos, airships, housing as well as all the skills that classes where supposed to have then I believe this game would have been a huge success and still growing even bigger.

There are so many people out there looking for something new and different. XIV could have been it hell it still can be its just always going to be an uphill battle because of the bad release.

If we had the above then all the other stuff wrong, like class uniqueness, bugs, market wards, etc. would be small issues that could have a lot of Dev focus on them. Right now SE has a ton of stuff on their plate because so little was there on release.