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  1. #1
    Player
    wonka11's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Furious George
    World
    Gilgamesh
    Main Class
    Marauder Lv 60

    Need some info on gearing my monk

    Yo gents!

    I'm buying gear for my monk (darklight etc), and I'm trying to figure out what our dominant stats are.

    I know a lot of people say Skill speed sucks, but I've also heard that monks rely on skill speed at a certain number (461 maybe? I'm not sure) which is required to land our combos effectively.

    This leaves me at a conundrum; Am I supposed to be buying striking or maiming jewelry or which stats do I prioritize.

    Thanks in advance.
    (0)

  2. #2
    Player
    Lstkaws's Avatar
    Join Date
    Mar 2012
    Posts
    240
    Character
    Tonup Coheed
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    STR is your main stat, striking gear is the accessories you want, 2nd ring is a choice between maiming and aiming (maiming probably best unless you have brd at 50). I have the ilvl 70 crafted body and legs. The legs I melded skill sped since other stats are capped acc is also a choice for that piece. Crafted body can also be melded to gain some extra stats, but DL is great if you do not like or do not want to spend the money on crafted.
    (0)

  3. #3
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    If you don't use Bootshine often / at all, then you want to focus mostly on CRT by a good margin.

    If you use Bootshine often [successfully], then you should focus more on DET, with SS and CRT on the side -- all three roughly even overall.

    For a balanced approach, mostly CRT and DET, with slightly less emphasis on SS.
    (1)

  4. #4
    Player
    Shiji's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    39
    Character
    Shi Ji
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EasymodeX View Post
    If you don't use Bootshine often / at all, then you want to focus mostly on CRT by a good margin.

    If you use Bootshine often [successfully], then you should focus more on DET, with SS and CRT on the side -- all three roughly even overall.

    For a balanced approach, mostly CRT and DET, with slightly less emphasis on SS.
    Mmm let me just throw in my two cents here. I feel that you should probably never be using bootshine. Bootshine can be a straight DPS loss because the small amount of time it takes to switch from flank>back>flank can cause your rotation to extend making you spend more time dodging mechanics and losing GL stacks.

    On stat priorities my opinion goes Determination > Skill speed/Crit. I think you should reach a certain amount of SS (experiment with what works best in your rotation and gives you the best amount of lee-way with mechanics) losing GL stacks is THE BIGGEST dps loss possible that's why SS is so handy.
    (0)
    Last edited by Shiji; 10-23-2013 at 01:47 AM.

  5. #5
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Shiji View Post
    I feel that you should probably never be using bootshine. Bootshine can be a straight DPS loss because the small amount of time it takes to switch from flank>back>flank can cause your rotation to extend making you spend more time dodging mechanics and losing GL stacks.
    This is a skill check consideration. You have ~2.0 seconds to move 4 pixels. Shrug.
    (3)

  6. #6
    Player
    wonka11's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Furious George
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by EasymodeX View Post
    This is a skill check consideration. You have ~2.0 seconds to move 4 pixels. Shrug.
    I kind of see what shes saying though. It makes more sense with how the game is currently with having to dodge multiple aoes, cleaves, etc, which force repositioning for the tank along with dps. Hitting one side is a lot easier than two when trying to land rotations. A lot of enemies also have annoying rear aoes which I would consider as well.
    (0)
    Last edited by wonka11; 10-23-2013 at 12:58 PM.

  7. #7
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    To be frank, I notice zero difference between the requirement to attack the rear versus side.

    Mechanics are going to happen either way. Mechanically spamming DK is going to flub the flank requirement and drop the potency to 100 more or less as often as failing the Bootshine (which has a lower penalties when you fail it compared to DK, ironically).

    Actually, that pretty much closes this discussion point: interleaving Bootshine is a DPS increase not only in general when you succeed, but also when positioning is difficult due to mechanics and bosses that like to turn and cast spells, since DK's potency penalty when you mis-position is pretty major.
    (2)

  8. #8
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Not using bootshine is just straight lazy in my opinion. That 100% crit that you get from bootshine does more damage than a non crit snap punch. I currently stack skill speed as I believe monks have enough innate crit rate in their skills (bootshine and true strike along with internal release). I currently have 508 skill speed which equates to a 1.99 GCD with GL3. I know the magic number is about 491 SS for the 2s GCD, but I like the lower cool downs and the skill speed is just coming on the gear regardless. Also with that low of a GCD you can begin to use true strike again without losing twin snakes, which has 10 more potency and a 5% more chance to crit. IMO stack what you want. I see a lot of monks stack crit and if that works for them great. But for me, I crit enough as is with my cool down skills, so I find it a bit worthless to me. Now I will not just shun crit, don\\'t get me wrong, but I\\'m not going to go out of my way to get it over skill speed or determination.
    (0)