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  1. #21
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Quote Originally Posted by niwaar View Post
    While I admit that the OP has a point when it comes to a fight where the abilities of an off tank do not contribute to the success or failure on a fight, I disagree with his contention that a group doing a fight like Ifrit is diminished by having a second tank in the group. This game is not WoW where everyone is built equal. Something I love about it. The game devs have seen fit to give Paladins the best and most consistent ability to interrupt things. Whether it is Eruption on Ifrit, A Voice on Chimera or High Voltage on ADS, they are the single best interrupter in the game. Through luck, proper play and creative use of in game mechanics you can eliminate the need for more than one interrupter while fighting Ifrit and Chimera leaving you without the need for a second tank. The second tank on a fight like Hydra is there as only a buffer.


    These mechanics have been used many times of the years as ways to include a second (or third, or more) tanks in a raid/dungeon encounter. Stop complaining.

    Yes, it would be great to see the ability to change jobs in a duty so we can have our offtank on a single tank encounter swap to a DD job. Hell it would be nice to not see them as a nerfed DD in a fight like Titan. I do not think that this is the issue. We need more fights that require multiple group makeups and to have the system be flexible. The true beauty of the armory system is that everyone can be everything. We have seen that beauty be spoiled by the inability to change during the course of a duty and even more so by the inability to properly gear out multiple jobs due to the confines of an archaic "point" system that works in other games only because those games encourage play on alternate characters and not alternate jobs on the same character.
    Glad to see a response like this ^^ And I agree, Ifrit is a much lesser example, probably not really a valid one at that, since Paladin is of great use even if it isn't tanking.

    Keep in mind this is only one of many solutions. I hope we can atleast agree on this: We need SE to ensure the justification of the x amount of tanks that a DF requires for any future encounters, not only will the OT feel useless, but we will see more "1-tank titan run onry" situations on other content if the OT spot isn't justified. I understand that some usage will be much more pronounced and obvious than others, but it's imperative that SE keeps being consistent on their design.

    Thanks for the response
    (0)

  2. #22
    Player
    Gapik's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Ghap Tastic
    World
    Malboro
    Main Class
    Marauder Lv 70
    Yes how fun for PLD to be stunbots.

    get rid of stun on both classes in my oppinion....see how fun it is for the dps then when they are forced to stun, stun, stun, stun and nothing else
    (2)
    Last edited by Gapik; 10-25-2013 at 07:19 PM.

  3. #23
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by niwaar View Post
    Yes, it would be great to see the ability to change jobs in a duty so we can have our offtank on a single tank encounter swap to a DD job. Hell it would be nice to not see them as a nerfed DD in a fight like Titan. I do not think that this is the issue. We need more fights that require multiple group makeups and to have the system be flexible. The true beauty of the armory system is that everyone can be everything. We have seen that beauty be spoiled by the inability to change during the course of a duty and even more so by the inability to properly gear out multiple jobs due to the confines of an archaic "point" system that works in other games only because those games encourage play on alternate characters and not alternate jobs on the same character.
    The ability of do this spoiled 1.0 dungeons, where it was "have this jobs or gtfo". No thanks, i don't wanna play again DJ jobs again. I like better like this
    (0)

  4. #24
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Amyas View Post
    Non-tank stance for Wars would be... not using defiance :P



    Wars can do substantial dps without defiance, and what abilities would we miss out on? Inner beast? Steel Cyclone? You can just pop defiance on, infuriate, use IB/SC, pop defiance off and continue dpsing away.
    You lose the healing buff from wrath stacks. GG
    (0)

  5. #25
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    While i agree with the OP that the second tank can be rather pointless in some fights and would welcome a dmg buff on offtanks, i do think that this wouldnt solve the issue. Even if the offtanks dmg would just be 3% lower than a dps class...people would still bring a 5th dps class because it has 3% more dps, lets be real here.

    Instead the offtank should bring something to the group that only he can do. Imo the offtank should make tanking more easy for the main tank. Say he brings a ton of debuffs to mitigate dmg on the MT.
    (0)
    Last edited by ChaozK; 10-25-2013 at 07:49 PM.

  6. #26
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Yagrush View Post



    Maybe if you're overgeared for the content. Also, if this were true, people wouldn't mind picking up a Warrior who isn't gonna tank into a Titan HM.. They aren't doing this.
    In many cases, an experienced party would not mind picking up a war for dps on titan, I actually had a few attempts as one yesterday (I really wanted to mt it though, so I only gave it around 4 tries before I let them find a *real* dd, maybe one that can actually dodge :P)

    Quote Originally Posted by Gooner_iBluAirJGR View Post
    You lose the healing buff from wrath stacks. GG
    Why on earth would you need the healing buff from defiance if you're not tanking? Don't know what kind of parties you've been in, but if you're a dd, you shouldn't be taking that much damage, if at all :3 I mean, even on titan as a war dps, you're easier to heal than a regular dps without defiance on, and you're always taking damage from stomps.
    (0)
    Last edited by Amyas; 10-26-2013 at 12:30 AM.

  7. #27
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    I'm already less of a burden on my warrior. We sell titan all the time and I fill a DPS spot on my war and crank out as high as 300 dps on a good run or 200+ on an average run.

    The proper way to fix this problem is to make every 8 man have two tank mechanics. Gaurda HM is already that way. Titan HM they could make it so mountain buster applies a debuff so that if you take a 2nd mountain buster it 1 shots your azz unless a tank taunts off you and eats the next MB while your debuff expires.
    (0)

  8. #28
    Player
    Eigi's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Eigi Sevaar
    World
    Famfrit
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ryios View Post
    I'm already less of a burden on my warrior. We sell titan all the time and I fill a DPS spot on my war and crank out as high as 300 dps on a good run or 200+ on an average run.

    The proper way to fix this problem is to make every 8 man have two tank mechanics. Gaurda HM is already that way. Titan HM they could make it so mountain buster applies a debuff so that if you take a 2nd mountain buster it 1 shots your azz unless a tank taunts off you and eats the next MB while your debuff expires.
    Eh you can solo tank Garuda and have one of the melee dps or one of the healer tank adds its hard I know but its doable.
    (0)

  9. #29
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Eigi View Post
    Eh you can solo tank Garuda and have one of the melee dps or one of the healer tank adds its hard I know but its doable.
    Yeah, we've done that, but most groups will two tank it.
    (0)

  10. #30
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Imo Ultimate Titan will probably be something like "Plumes are more frequent", "Mountain buster needs taunted off", And double or triple landslides.
    (0)

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