Quote Originally Posted by Doki View Post
Seriously? Even after putting a cap on the number of people in zone, they still vanish and become untargetable. So frustrating.
This fix was implanted to stop servers from crashing because of too many people in the zone, not because of the invisible Behemoth issue. There is a far more detailed dev post but to sum it up the issue is that the game displays in grids to maximize frame rate and to fix these two rates they have to rewrite the entire zone to fix it and is scheduled to be implemented with patch 2.1.