
There will never be a perfect MMO , people will pick it apart no matter how great it is !
One gamers dream is another gamers Nightmare ....


There needs to be an MMO to simulate the life of an MMO Player. You level up by adding another game to the list of currently played MMO's.
It could be called...Life (not the board game)!
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.

Joke thread but whatever I'mma say my awesome opinion: The best MMO would totally be a 3D version of Tibia during it's prime (pre skull updates) but with more content. It simply has some of the best ideas ever and like many other players, I pretty much swear that if I ever become rich, I'd make a mmorpg with those epic concepts Tibia have.
shin megami tensei online, so much individuality, such a nice story, way to old game engine :S
or mabinogi online
at least those two games came into my mind while reading
Instanced dungeons, cross server activities, teleporting, battleground/instanced PvP make current mmos lose any sense of adventure.
I don't think I'll ever find a game that kept me as entertained as much or as long as DAOC did. Even the PvE or atleast the leveling was fun, even though it was quite a grind.
I enjoyed games where leveling was the big grind (content spread out so not always doing same thing). Most new mmos the level grind is really fast, and the gear grind is long... but that gear grind is usually doing just a few dungeons or raids that get boring and repetitive. Open world dungeons were fun, with loot coming from mostly trash, made it seem like less of a chore, and more killing for a purpose, other than delaying your run to get to guy that drops loot. Plus, you weren't max level for most of these... so if you didn't get loot, you atleast got exp towards a level. And it wasn't always predictable with spawns or 100% scripted fights.
Sure DAOC had issues especially with toa and later... but i miss it , and feel like most modern mmos are going the wrong direction.
That's not even counting the absolutely amazing open world PvP.
Last edited by Nooblet; 10-25-2013 at 11:41 PM.
That's exactly how I felt about FFXI. FFXI during NA release was damn near a perfect MMORPG.Instanced dungeons, cross server activities, teleporting, battleground/instanced PvP make current mmos lose any sense of adventure.
I don't think I'll ever find a game that kept me as entertained as much or as long as DAOC did. Even the PvE or atleast the leveling was fun, even though it was quite a grind.
I enjoyed games where leveling was the big grind...
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