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  1. #17
    Player
    Naalya-Deix's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Naalya Deix
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    With this :

    1. Flank: DK-TS-SP
    2. Back: BS-Impulse drive x2

    If you are to move just after or in fact just between ID, you have < 2 sec to get back in position so as not to lose GL3. Often, I prefer sticking with "stance skills" in order to reach coeurl stance rapidly enough not to lose GL3 even if I have to move / pass the sickness on Turn 2 ADS (for example) cause in the combo "BS / ID * 2" VS "BS / ID / SP" there is only one ID in the delta and 30 potency (for the worst case of both) is not a huge DPS loss at the cost of losing GL3 and PT buffering (I do have issues in end game while I'm playing perfectly with DoT, I don't imagine without true strike to buffer it). With a lot of skill speed, you can sinergizes this well, but I'm not for the SS build.

    In fact, I do :

    Start : PB : SP, SP, SP, TwS, DK
    1) DK, B4B + TW, IR + DS,
    Fracture, ToD
    2) BS, TrS, SP
    3) DK, TwS, SP
    4) BS, TrS, DS
    Fracture

    so on.

    I'm still undecide whether using ID or not and if yes, which rotation will be the most steady for bosses but with so much pressure on stance buff and GL3, I'm always afraid of losing it if it just let me 2 sec margin to refresh it.
    For ID Vs BS, you need 1 crit out of 6 ID to be sure ID will bring the most damage, so around 20% crit~.
    (0)
    Last edited by Naalya-Deix; 10-26-2013 at 02:18 AM.

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