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  1. #40
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by amnie View Post
    I was a little annoyed in a Sunken Temple run yesterday
    by the time we reached the second boss we only had 40 minutes left

    long story short we didn't even beat the second boss.

    that's when I realised that the timer at least meant I wouldn't be stubburn and stay in the instance as long as it would take. with that group we would have never made it.

    so, while I do think the timer is a little silly on the '90 minutes for almost everything', in general I'm a fan. I just wish the timer would be more reasonable for the different dungeons.

    in Stone Vigil for example, the first time I did it I watched all the cutscenes, we failed once on the first boss and twice on the last boss, and we had about 10-15 min left at the end.
    that's hardly a lot of time for mistakes, and we had a pretty damn good tank that knew exactly how many mobs to pull, pull them around corners, explained all the boss mechanics in a pretty straight forward way.
    Yes that's the instance I've been having the most trouble with the timer on. You really only have enough time to finish that instance if you start fresh with a group that already knows the fights. All it takes is a couple of wipes and you are pretty much done, to say nothing of trying to find the time to replace a member who had to go or some asshole who decided to abandon the group because he/she finished their log.

    The time limit either needs to be removed or at the least increased. And I think most reasonable people would agree with that. The problem is you have all of these people who are so desperate to feel superior to others over a video game they put their ego before reason.
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    Last edited by Dale; 10-26-2013 at 05:33 AM.