Please read my post above if you think there is no reason for a timer you are sorely mistaken.
Please read my post above if you think there is no reason for a timer you are sorely mistaken.
I have never seen another MMO where the number of possible instances was ever an issue. So SE should put in a pointless limitation because they can't make their game correctly?
There are tons of games without instance time limits. Why aren't they having problems with running out of instances?



Wrong. Back in TBC/WotLK in WoW on Tuesdays after maintenance you'd commonly see people bashing themselves into the instance portal because too many groups were currently filling up the instance servers.
Anyway, back to the topic at hand, instance timers are there for a reason. People could just lollygag around in the instances and not free them up for other groups to get in. Seriously, unless you're just in a completely sucktastic group (which from the sounds of things you always tend to end up in one, hmmmm...) most dungeons can be cleared in half of the time they give you.
They're not going to get rid of timers unless there's a mass exodus of players and they are never in danger of filling up their instance servers again. So I recommend you either get used to it, or leave as you're threatening to do.
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