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  1. #1
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Dale View Post
    This is becoming more and more of a serious issue for me.

    This is the only game I've ever played that puts strict time limits on instances formed through the Duty Finder. This mechanic really needs to go.

    Aside from the fact it leaves very little room for mistakes and is punishing to newer players who are likely playing together for the first time. It also allows the occasional asshole to easily sabotage an entire run. Get rid of this or my time on this game may be limited.
    1.5-2 hours isn't enough? Really? I do hope you understand why I have no sympathy. Even on runs where most people were doing it for the first time we easily beat dungeons with most of the time to spare. It hardly leaves "very little room for mistakes."
    (14)

  2. #2
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Please read my post above if you think there is no reason for a timer you are sorely mistaken.
    (3)

  3. #3
    Player
    shikarin's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Shika Rin
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sinth View Post
    Please read my post above if you think there is no reason for a timer you are sorely mistaken.
    I have never seen another MMO where the number of possible instances was ever an issue. So SE should put in a pointless limitation because they can't make their game correctly?

    There are tons of games without instance time limits. Why aren't they having problems with running out of instances?
    (1)

  4. #4
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by shikarin View Post
    I have never seen another MMO where the number of possible instances was ever an issue. So SE should put in a pointless limitation because they can't make their game correctly?
    Wrong. Back in TBC/WotLK in WoW on Tuesdays after maintenance you'd commonly see people bashing themselves into the instance portal because too many groups were currently filling up the instance servers.

    Anyway, back to the topic at hand, instance timers are there for a reason. People could just lollygag around in the instances and not free them up for other groups to get in. Seriously, unless you're just in a completely sucktastic group (which from the sounds of things you always tend to end up in one, hmmmm...) most dungeons can be cleared in half of the time they give you.

    They're not going to get rid of timers unless there's a mass exodus of players and they are never in danger of filling up their instance servers again. So I recommend you either get used to it, or leave as you're threatening to do.
    (6)