Probably a lot of said samething to you....This is becoming more and more of a serious issue for me.
This is the only game I've ever played that puts strict time limits on instances formed through the Duty Finder. This mechanic really needs to go.
Aside from the fact it leaves very little room for mistakes and is punishing to newer players who are likely playing together for the first time. It also allows the occasional asshole to easily sabotage an entire run. Get rid of this or my time on this game may be limited.
Door is over there, no one will stop you.
If your having issues with wiping in dungeons you can try hitting me up. Totally willing to help you through any your having issues on.This is becoming more and more of a serious issue for me.
This is the only game I've ever played that puts strict time limits on instances formed through the Duty Finder. This mechanic really needs to go.
Aside from the fact it leaves very little room for mistakes and is punishing to newer players who are likely playing together for the first time. It also allows the occasional asshole to easily sabotage an entire run. Get rid of this or my time on this game may be limited.
I could see them giving us an option to extend the run when the timer runs out, but not removing it.
If they removed it servers would crash from all the people afking at the end of a run and tieing up all the instances.
Pretty much this. The time limit won't prevent a similar incident from happening, but at least SE can say they tried. It's really no different from those ridiculous age verification things many media sites have.
Oh no he threatened to quit. Come on everyone. We need to make sure Dale is happy or we're going to have a serious problem on our hands. He might disappear and we never hear from him again? Oh no....
Sounds like you found out why you're having such problems? You sound like a person who goes gambling and loses everything just to get pissy at the casinos as if it was there fault. You made a choice to enter a dungeon. You took upon yourself the gamble that you might join a clearly failing group (outside of disconnects why else do you think a spot opened up in that party?) most of the way through their timing, and then you have the gal to come and complain about it?
I'm curious as to why you think there's some massive horde of trolls/RMTs/whatever lying in wait to pounce on instances the moment the timers are lifted. What weird world do you live in? Because this is not a thing that happens in other MMOs.I'm curious about what would happen if the time limit on instances was abolished and then thousands of trolls/RMTs/whatever sat for hours in their own instances and never get kicked out (cuz, you know, no time limit!). I imagine that eventually there would be no available instance slots for legitimate parties. Revisiting the AK "Reserving Instance" issue with every other instance in the game? Sounds fun.
This is a problem with server infrastructure. You should be spending more time demanding SE use servers that can actually handle the loads the players put on them rather than defending timers.
Last edited by Naunet; 10-25-2013 at 06:05 AM.
Threatening to leave the game because of instance timers?
Well that's silly.
I'm not sure what your problem is. You really haven't given us much information other than you can't complete dungeons in time with Duty Finder groups, which are sometime in progress.
First, if you've never done a dungeon before don't press the join in progress button. I'm not sure if you do that or not but it's just common courtesy. If you find the join in progress feature annoying, don't use it. Start from the beginning with a fresh group.
Second, I would make some good friends whether that be people you play with in a dungeon/fate on your server or free company members. When you play with people you know, you will know how each others playstyle and things will go more smoothly. Your friends will not troll you to the point you can't complete a dungeon and they will be more than willing to give you good advice in dungeons.
If something is broken, you should try to fix it. Try to do things differently so that your dungeon runs are better.
All I can do is LMAO at this thread. Like someone said if ALL the DF groups you join are failing. There is a common denominator in there isn't it, and it seems to be you not the timers.
At first, I didn't really agree with the timer being placed, but when you stop to consider what people could do if there wasn't a timer, then you begin to understand why they implemented it. The only real problem I've heard about are those roleplaying groups that are busy typing actions in between each battle. Sometimes they run out of time because of this.
That's a whole different discussion altogether though.
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