I'm ok with this if!
The duty finder is using a pre made group.
If non of the people in the Group are on there 1st time threw.
I'm ok with this if!
The duty finder is using a pre made group.
If non of the people in the Group are on there 1st time threw.



All I have to say is who here remembers Baby Ifrit from 1.0?
enough said...
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

Level sync needs to stay.
But would like 2 changes.
1. don't lock out skills, makes running jobs on 30 and below dungeons annoying since it takes away almost all cross-class skills, that combined basic skill lock out, destroys the efficiency of your hotbar setup, Unless you make one specifically for low levels.
2. Spirit bonding equipments, right now you get little or no gain during a level sync. since its syncing the stats also let it sync the bonding rate.

I love the Level Sync feature. However, I've long loved soloing dungeons, just for the challenge. Therefore, I would like to make the following suggestion:
1. You must first clear the dungeon as normal, in a party at the appropriate level.
2. Your character can now enter that dungeon solo, and ONLY solo, without level sync.
3. If that character enters the dungeon with ANYONE ELSE, everyone syncs as usual.
4. If anyone joins your party after you enter, you sync as usual.
5. Switching jobs automatically syncs you, unless you are solo.
6. No gear drops that isn't Untradeable and Unsellable. (no saleable green gear, etc)
7. No gil drops, item drops, or treasure chests. (to keep gilsellers from chain-farming dungeons)
8. You have an option to select a level to sync to while soloing a dungeon.
They need the artificial limits so they can milk subs.

I just wish they would add 100 phil tomes to every instance once you get that said character to 50. I think it would alleviate alot of the low que problems for lower levels while at the same time giving higher levels more dungeons to do, while at the same time helping low levels or being able to play with your friend who may be lower level while still advancing your said 50 Job. Also I would only suggest phil tomes to every instance after level 50, and not mythology. I mean come on all the level 50 dungeons now give 100 tomes anyway. Might as well add it to all the dungeons once you hit 50 for diversity and a reason for higher levels to join the lower dungeons. I know it would help for Sunken Temple lol.
ok, at some point this would be very nice. I think they should revisit this idea when they add the vanity slots, that way (if i so please) i can go back and do lower level dungeons just for vanity gear. For instance, i really like the look of the battlemage set in Brayflox, but i can't really bring myself to lot against others on it seeing as i'd only use it for a level or 2 before swapping a majority for GC gear and the like.

Yea I honestly think that would be the best Idea they could do for the game right now besides adding in higher level content, but until the higher content is added if you where able to get 100 phil tomes from any instance after 50 it would be a win/win for both higher levels and lower levels.ok, at some point this would be very nice. I think they should revisit this idea when they add the vanity slots, that way (if i so please) i can go back and do lower level dungeons just for vanity gear. For instance, i really like the look of the battlemage set in Brayflox, but i can't really bring myself to lot against others on it seeing as i'd only use it for a level or 2 before swapping a majority for GC gear and the like.
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