Quote Originally Posted by Furon View Post
The guy above said he could easily find 50 POST's
I just used the wording that the poster wrote, and even put in my post that I thought it was higher than that. If they meant 50 threads, they should have wrote 50 threads (50 posts are 50 or less people since only one person can write a post).

Quote Originally Posted by Furon View Post
and as each one of them range from 3-8 pages
Okay so 50 threads at 8 pages a thread = 50x10x8 = 4000 even though the real figure is much lower as people have posted more than once.

4000 / 250,000 players = 0.016%

Even adding a 140 page thread you mentioned (another 1400 posts even though realistically people have posted more than once and/or were already included in the previous amount) would give:

5400 / 250,000 = 0.0216%

The 250,000 figure is obviously a guess, they haven't released figures other than the million people that were playing at the TGS, but I'm sure it's higher than the 25% figure I'm using now, but for demonstration purposes I'm using intentionally lower figures. My previous point was/still is that it's a small percentage who are affected.

Quote Originally Posted by Furon View Post
i mean theres only 2-3 posts about blackscreen when closing the game and that got hotfixxed within 72 hours
Which goes further to demonstrate that SE can only fix errors that are within their control. Your networking routing is not within their control.

I'm sure I'm coming across as a complete jerk and for what it's worth I am sorry that you are having lag issues, especially as this game is so awesome you should be able to play it as intended, but you're not in the majority, so please stop posting like you are.