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  1. #13
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Onidemon View Post
    What's the difference between both games again?
    One is crap and one isn't. Kidding, I just like Triple Triad more and here's why,

    The key difference is that the rules of Triple Triad would change depending on where and how you played, and they were pretty interesting ways to play the game, like the same, plus, wall, or elemental rules. These rules would in turn make you think differently about which cards you'd use to make effective use of the board. Tetra Master was static throughout the entirety of the game. Same rules the whole way through.

    Triple Triad was also much easier to understand, since there are just 4 numbers for each side of the card (1-A) that determined how good the card was, and so the game felt more like playing a regular card game like briscas(spanish card game), whereas Tetra master had a weird system of 4 numbers and letters that while not bad, was sort of complicated and made the game feel a bit more like a TCG, which may have turned off some people.

    Also, Triple Triad was integrated into the main world of FFVIII in the form of item synthesis and story sidequests. Tetra Master did none of this.

    Basically, if we're trying to make FFXIV more accesible, then we want something simple yet complex like Triple Triad.

    I suppose I'd be more supporting of Tetra Master if they added the level of rule variability and world integration that they did for Triple Triad back in FFVIII.
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    Last edited by Malakhim; 05-21-2011 at 05:44 AM.