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  1. #1
    Player
    Beurling's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Koishi Komeiji
    World
    Leviathan
    Main Class
    Arcanist Lv 50

    Tp. The Problem: Truely pointless.

    So i hear many good things about TP from older versions of this game, but really whats the point of it in this game.

    First of all, all it seems to be there for is to give some strange time limit to melee and tank usefulness. If some kind of optimal rotation left you with a good number of TP maybe it would make sense, but it seems playing well just means it drains slowly. Not only that but its not even a precious resource, some classes get the LNC TP restore while bards can give it back too. As a side note it also makes skill speed even more worthless since it just makes you drain TP quicker.

    Second, it seems to just gimp melee classes in comparison to ranged for some odd reason. TP is just the sprint bar for casters, it doesn't even have another use. You would normally be able to compare it to mana but every caster class has ways to regain mana and maintain a proper rotation while all melee cant regain TP. Casters sprint for free while melee can't even use the move without literally being unable to attack. What.


    That what i see it as at least, this isn't some thread demanding changes or nerfs, just curious what other players think of this really weird system which seems messed up to me.
    (3)
    Last edited by Beurling; 10-24-2013 at 07:03 PM.

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