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  1. #41
    Player
    Takeva's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Caoimhe Hunterguard
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I absolutely hate being in a party with a second whm sometimes. Before using DF for primals I pray that the other healer is a sch because the fight goes so much easier. That little barrier skill is blessing. I rarely have to overheal. Idk what they do but it makes my job go way smoother. Never cry about my mp early in the fight.

    Sch are not useless and are really needed. Always see people asking for sch.
    (0)

  2. #42
    Player
    soshifood's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Princess Lenna
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    SCH = Def
    WHM = Heal

    Just think about Adloquium with Cure II. It's a beautiful combination.
    (0)

  3. #43
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    OP, you are assuming you know the exact make of classes required for CT in 2.1.

    So, unless you have inside information we don't have, I call bs on your whole post/s because honestly, you have no idea.

    The likely hood of groups being required to spilt up in the dungeon is highly likely and more then 2 tanks will be required making it almost mandatory that you take at least 3 WHM and 3 SCH's or 4 WHM's and 2 SCH's or what ever variation of healing that is required to assist in killing the encounters.

    Until we know these facts, everyone is once again, theory crafting.
    (0)

  4. #44
    Player
    soshifood's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Princess Lenna
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Taemek View Post
    OP, you are assuming you know the exact make of classes required for CT in 2.1.

    So, unless you have inside information we don't have, I call bs on your whole post/s because honestly, you have no idea.

    The likely hood of groups being required to spilt up in the dungeon is highly likely and more then 2 tanks will be required making it almost mandatory that you take at least 3 WHM and 3 SCH's or 4 WHM's and 2 SCH's or what ever variation of healing that is required to assist in killing the encounters.

    Until we know these facts, everyone is once again, theory crafting.
    It was already stated that these groups will be separated at first for Crystal Tower.
    (0)

  5. #45
    Player
    Taemek's Avatar
    Join Date
    Jun 2013
    Location
    Ul'Dah
    Posts
    199
    Character
    Taemek Frozenberg
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by soshifood View Post
    It was already stated that these groups will be separated at first for Crystal Tower.
    That's all and thank you for proving my point.

    No group make up required mentioned, nothing.

    Also, is there any mention that a new Raid window will be implemented for 24 man raids with a view of 3 groups x 8?

    Even if they did make a new window to accommodate it, think of the variables most of you aren't even taking in to consideration, do you really think 1 WHM and 1 SCH can spread their healing across 24 people when they have to spread out further then your range? What if people are 100 yalms away and it is required by the fight to be this spread out requiring a healer to be strategically placed every so many yalms, most raiding boils down to trigonometry, call me crazy, but its all about angles and position.

    Anyone who thinks CT will be designed for 2 Tanks, 2 Healers and 20 DPS is dreaming. Time to remove your heads from the sand.
    (0)
    Last edited by Taemek; 10-28-2013 at 04:00 PM.

  6. #46
    Player
    soshifood's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Princess Lenna
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Taemek View Post
    That's all and thank you for proving my point.No group make up required mentioned, nothing.

    Also, is there any mention that a new Raid window will be implemented for 24 man raids with a view of 3 groups x 3?

    Even if they did make a new window to accommodate it, think of the variables most of you aren't even taking in to consideration, do you really think 1 WHM and 1 SCH can spread their healing across 24 people when they have to spread out further then your range? What if people are 100 yalms away and it is required by the fight to be this spread out requiring a healer to be strategically placed every so many yalms, most raiding boils down to trigonometry, call me crazy, but its all about angles and position.

    Anyone who thinks CT will be designed for 2 Tanks, 2 Healers and 20 DPS is dreaming. Time to remove your heads from the sand.
    Did you even read the OP's post thoroughly?

    Furthermore, 24 man content will have the group split up into 8 man groups for part of the raid. That means any competent raid group, with half a mind, will be using 3SCH and 3WHM to have the best healing team currently in the game.
    You're being angry at the wrong person for the wrong reasons.
    (0)

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