In the world of computer programming, nothing is truly random.


In the world of computer programming, nothing is truly random.

it is randomNils !
Why souldnt i complain about it !
The people wich made the game state that the loot is random, wich is not true !
I pay for the game like all the players ! Why am i punished for that im DPS to wait so long and the armor for my class they made it to be so rare !
So you want to tell me is fair for Tanks in this DN, they get it the armor in 2 runs and they dont need to wait at all to go in it ! And i have to wait more then 1h and dont get a single thing !
It should be the the other way around because of my big waiting time, they should compensate me for that somehow, isntead they punish me more and more !
What would you say about that !
As the other dn you saied i cant tell a thing ive never reached it !
As is mentioned befor im not trying to get the armor because of its stats, i really like the look of it ! Just like the Forsaken Armor im using it when i dont fight, when i run around hang wit friends or im in the city or explore !
But now that you mention it can someone answer me to this.......as far as i know gear lvls are suposed to be used from lvl(x)-lvl(x) then get a new one for the high lvl and so on to help you fight in the mosnters, and so here is my question.....why the hell you make it imposable to get, so when you get it you will be like 10 or 20 lvls above the gear lvl and you cant use it to fight with it eanymore its looses its purpose in the game, why they do that ?
And as far as random loot goes !
Well totally not true it may have surtain degree of randomes but fully is it not ! A human is making the program and i bet 100% that at specific places they have made it to favors specific class ! In our real gray world we live in you will have 1000% more luck and randomes then in game, someone mantion an example with flip a coin....make a video and prove it, that this will be like what to happen 1:10mil times! Here is happening left and right to the players !
What i want to say that this loot system need to be redone or fixed !
Im not really forward in the game, i like to explore and craft and etc... but i can say this for now, the game is not balanced and need to be fixed in meany places not only by loot system !
Thats my pursonal opinion !
As for the gear i wont give up, i will get it one way or the other !


Nothing's broken as far as the loot system's concerned, but one thing they could add, as it has been mentioned before in this thread, is to have the RNG factor in only the items that people in the party can actually use. Shouldn't be too hard to implement...right?
I wish what you said were true in this game as I'm leveling a tank right now. However, my experience going for tank (GLD/PLD) drops at Brayflox's resulted in seeing more Battlemage and Infantry drops than Cavalry (roughly as would be statistically expected: ~3:1). [snip]
and I've crafted NQ items before even though it said 100% for HQ.
'personal experience' is not the same as overall experience.
that doesn't mean it ISN'T random still, it just means that OVERALL a certain gearpiece is more likely to drop. that doesn't rule out that a tank needs 10 runs to get a full brayflox set and a monk gets his on first try. even better yet, those loot percentages change all the time, even. I've seen 'purple' items drop in specific areas in other games all the time, and all of a sudden nobody sees them drop anymore, for example. I'm fairly sure even in 'the game that shall not be named' people used to farm specific mobs for days, even weeks, to get a specific item - just to realise that a few months later every second mob would drop it (I don't know this from experience, I just remember rage threads about this in a gaming forum I frequent)
(on a random note I've run brayflox almost every day since I unlocked it, which was about 3 weeks ago. you know how many blackmage pieces I've gotten so far? 2. ironically I got the gloves on my bard even)
Last edited by amnie; 10-27-2013 at 04:09 PM.
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