Given the Infantry headgear, the body piece should have a Batman logo on it.

Given the Infantry headgear, the body piece should have a Batman logo on it.
I understand it can be frustrating to not get a drop you really want, and I don't intend for this to come off as mean as it's going to, but I just have to laugh anytime I see someone complaining about drop rates not being random enough, you can't make random more random than random already is.
You could flip a coin 100 times and get tails every time. It's unlikely, but possible. Just like it's possible to kill a boss 30 times in a row and never see him drop that one item you want.
Even if their loot tables are weighted towards a specific item, it's still 100% random. For arguments sake, if something had a droprate of 33%, that does not mean kill it 100 times and it will drop 33 of them. Or that it will drop 1 out of every 3 kills. You have the exact same chance the first time you kill it, as the 1000th.
Last edited by Sephirah; 10-26-2013 at 01:08 PM.
http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video
you folks do realise that for as long as there has been loot tables in MMOs that gear does NOT drop with an equal chance, don't you?
the devs have a lot of control over these things and there's one simple reason why you see gear for a specific class is dropping more often:
your subconsciousness is supposed to tell you to play that class
the loot drop rate is the best way to tell which class is seriously underrepresented right now. and surprise surprise that's tanks.
loot isn't broken. they do it on purpose.
(I'm not saying it's ACTUALLY working, I'm just saying that's why they do it)
I wish what you said were true in this game as I'm leveling a tank right now. However, my experience going for tank (GLD/PLD) drops at Brayflox's resulted in seeing more Battlemage and Infantry drops than Cavalry (roughly as would be statistically expected: ~3:1). By chance, I completed a full Infantry set before I out-leveled the place - but did not complete the desired Cavalry set until it was too late to be useful. In later dungeons I haven't noticed having any better luck for tank/PLD drops that I can tell so far... I really don't think there's any specific job/class bias in the drop rates like you suggest might be going on.you folks do realise that for as long as there has been loot tables in MMOs that gear does NOT drop with an equal chance, don't you?
the devs have a lot of control over these things and there's one simple reason why you see gear for a specific class is dropping more often:
your subconsciousness is supposed to tell you to play that class
the loot drop rate is the best way to tell which class is seriously underrepresented right now. and surprise surprise that's tanks.
loot isn't broken. they do it on purpose.
(I'm not saying it's ACTUALLY working, I'm just saying that's why they do it)
I wish what you said were true in this game as I'm leveling a tank right now. However, my experience going for tank (GLD/PLD) drops at Brayflox's resulted in seeing more Battlemage and Infantry drops than Cavalry (roughly as would be statistically expected: ~3:1). [snip]
and I've crafted NQ items before even though it said 100% for HQ.
'personal experience' is not the same as overall experience.
that doesn't mean it ISN'T random still, it just means that OVERALL a certain gearpiece is more likely to drop. that doesn't rule out that a tank needs 10 runs to get a full brayflox set and a monk gets his on first try. even better yet, those loot percentages change all the time, even. I've seen 'purple' items drop in specific areas in other games all the time, and all of a sudden nobody sees them drop anymore, for example. I'm fairly sure even in 'the game that shall not be named' people used to farm specific mobs for days, even weeks, to get a specific item - just to realise that a few months later every second mob would drop it (I don't know this from experience, I just remember rage threads about this in a gaming forum I frequent)
(on a random note I've run brayflox almost every day since I unlocked it, which was about 3 weeks ago. you know how many blackmage pieces I've gotten so far? 2. ironically I got the gloves on my bard even)
Last edited by amnie; 10-27-2013 at 04:09 PM.

another person who doesn't understand RNG and thinks the world is centered around them, pfft
Let me give you a piece of advice: Stop running Brayflox's Longstep. Even if you like the look of the gear, by the time you actually get all of it you'll have better gear available. Possibly so much better that it would be laughable to use the braflox gear. At some point even if you did get the gear and liked the look of it, it just wouldn't be worth it to continue using it considering better gear options available.
Some people don't care about the stats and want the gear specifically for the look. With the upcoming Vanity slots, stats will be a non-issue.Let me give you a piece of advice: Stop running Brayflox's Longstep. Even if you like the look of the gear, by the time you actually get all of it you'll have better gear available. Possibly so much better that it would be laughable to use the braflox gear. At some point even if you did get the gear and liked the look of it, it just wouldn't be worth it to continue using it considering better gear options available.
As is mentioned befor im not trying to get the armor because of its stats, i really like the look of it ! Just like the Forsaken Armor im using it when i dont fight, when i run around hang wit friends or im in the city or explore !
But now that you mention it can someone answer me to this.......as far as i know gear lvls are suposed to be used from lvl(x)-lvl(x) then get a new one for the high lvl and so on to help you fight in the mosnters, and so here is my question.....why the hell you make it imposable to get, so when you get it you will be like 10 or 20 lvls above the gear lvl and you cant use it to fight with it eanymore its looses its purpose in the game, why they do that ?
And as far as random loot goes !
Well totally not true it may have surtain degree of randomes but fully is it not ! A human is making the program and i bet 100% that at specific places they have made it to favors specific class ! In our real gray world we live in you will have 1000% more luck and randomes then in game, someone mantion an example with flip a coin....make a video and prove it, that this will be like what to happen 1:10mil times! Here is happening left and right to the players !
What i want to say that this loot system need to be redone or fixed !
Im not really forward in the game, i like to explore and craft and etc... but i can say this for now, the game is not balanced and need to be fixed in meany places not only by loot system !
Thats my pursonal opinion !
As for the gear i wont give up, i will get it one way or the other !
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