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  1. #29
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by VahnValbosce View Post
    1. More DMG output overall
    Not your job, unless you're having significant trouble meeting enrage timers, it shouldn't be an issue and if it is this means you're pulling the weight of your DPS.

    Quote Originally Posted by VahnValbosce View Post
    2. Increased Enmity overall
    Agreed. Though unless your DPS out-gear you significantly; it shouldn't ever be a problem, especially as a WAR.

    Full VIT with my opening combo I don't loose aggro from a mob for 30+secs when not even using a global. This is anecdotal evidence, so take it with a grain of salt.

    Quote Originally Posted by VahnValbosce View Post
    3. Increased Parry mitigation.
    While it is 'increased', it is insignificant. Take this; http://i.imgur.com/BbXymyY.png

    Lets look at the 337 > 363 jump, that's what most people would be around. And lets assume you didn't put 4 points into VIT like you should've if you were going for the cap. Also if this is out-dated or what not, someone let me know, I haven't seen anything to contradict this table as of yet though.

    So you would gain an extra 1% damage reduced from parries. So 24% instead of 23%. Lets assume a good case scenario of 25% chance to parry (It would be roughly around here, somebody who has a source for this I would love you);

    25% chance to parry x 23% dmg reduced = .25x.23 = .0575. Or 5.75% damage reduced by Parry on average. Now with the 30 STR

    25% chance to parry x 24% dmg reduced = .25x.24 = .06. Or 6% damage reduced by Parry on average. The 30 STR nets you a whole .25% damage reduced on average. Lets look at that in EHP terms to compare with VIT.

    1/(1-0.0575) = 1.061 or 106.1% HP

    1/(1-0.06) = 1.064 or 106.4% HP

    So say you had 8k HP (I'm being generous as the actual HP difference would be exacerbated by a bigger HP pool, though the relative difference wouldn't move), the difference that 30STR would give you in terms of EHP would be;

    8000x 1.061 = 8488

    8000x 1.064 = 8512

    8512 - 8488 = 24 HP! 500 HP (~20x) is looking pretty good now.

    The real math nerds (I mean this endearingly <3) will correct me if I'm wrong. My mathematical skills are relatively infantile compared to a few people on this forum.

    Quote Originally Posted by VahnValbosce View Post
    4. Increased Self Heals (due to dealing more DMG from Inner Beast, overpowering trash packs when bloodbath is up, etc).
    30STR is (very, more generous than not) roughly 100 more damage per Inner Beast. So assuming a max of 4 Inner Beasts per minute (not likely) you're looking at roughly 400 HP gained/mitigated over a minute (again math-men feel free). One heal with your extra 500 would effectively nullify that.

    Quote Originally Posted by VahnValbosce View Post
    You decide.
    So basically, unless your DPS suck (replace them) or you suck (get better and hope no one in your raid group notices you can't even do your rotation). STR really isn't too fantastic at fulfilling your role of not dying compared to VIT.

    In case people wish to cling to the fallacy that having completed to turn means you are somehow able to undermine maths. I have also completed T4 as a Warrior, as have many warriors have, even those that are in possession of misinformation. In-game skill does not directly correlate to understanding, especially when the challenge doesn't require that much understanding to begin with.

    Now you may decide, without the misleading presentation.
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    Last edited by RapBreon; 10-26-2013 at 03:25 PM.