And an action command will completely cover that:P Idk I prefer to see my character actually go through an animation of jumping a fence over seeing them hop it like some a 2inch tall rock.I for one don't want to be bound by the ground. The quickest distance between two points will always be a straight line, so its kind of dumb if a low fence is blocking me and I'm forced to go around. Should I just magically walk through it? That is not very realistic and its a lazy design practice. Right now the current map layout is not designed for jump, but I'm sure the 2.0 maps are since they're already in testing.
The most common complaint I see is that people just don't want to see it. Some are even against possible content that could require the use of jumping. I see a lot of content that involves falling...
Meh.. What the heck
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