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  1. #611
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Rhianu View Post
    It has nothing to do with WoW or Aion, it has to do with the fact that the game is 3D.

    A 3D game needs to have some kind of jumping, either a contextual jumping or a jump button, or else navigating the terrain will be super annoying (which it was in FFXI).
    Was it also annoying in every single player RPG sense 3D games began?
    (0)

  2. #612
    Player
    Join Date
    Mar 2011
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    Ul'dah
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    1,847
    Quote Originally Posted by Rhianu View Post
    It has nothing to do with WoW or Aion, it has to do with the fact that the game is 3D.

    A 3D game needs to have some kind of jumping, either a contextual jumping or a jump button, or else navigating the terrain will be super annoying (which it was in FFXI).
    False.

    They can keep invisible walls to stop you from jumping over a rock all the same.
    (2)

  3. #613
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    People seem to be deeply confused.

    I unlocked DRG this past week, and the first ability they gave me was "Jump". A few levels later, I got "Elusive Jump". At the end, I got "Dragonfire Dive" which is also a jump ability.

    You got three of them and one of them even spews fire!

    (Also, Full Thrust and Doomspike.)
    (0)

  4. #614
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Dragon View Post
    False.

    They can keep invisible walls to stop you from jumping over a rock all the same.
    I don't understand why anyone would be for invisible walls in a game where they want immersion, but sure.
    (1)

  5. #615
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Ruisu View Post
    I don't understand why anyone would be for invisible walls in a game where they want immersion, but sure.
    When did they say they wanted immersion?
    (0)

  6. #616
    Player

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    Mar 2011
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    someplace
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    810
    Quote Originally Posted by abby View Post
    If I can't even jump over a .5ft cliff now with my dragoon...what's going to make a difference with a jumping action?
    ... to allow you to jump over that .5ft obstacle.

    This is not rocket science.
    (1)


  7. #617
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Lol who cares, why was this thread dug up, why are people even posting in it?

    We are getting jump.

    Sorry to those that don't like it and hurray to those that do.
    (0)

  8. #618
    Player
    Polgara's Avatar
    Join Date
    Apr 2012
    Posts
    28
    Character
    Pawdme Amewdala
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Answa View Post
    We already had one before. It sucked ass.
    I didn't say implement a previous released real time battle system.
    One that would work. Wait-attack systems are out of date, and they get boring quickly.
    (0)
    Tanks are the earth. Healers are the sun. DPS are the asteroids bouncing around the universe asking if anyone saw how they wiped out those dinosaurs.

  9. #619
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Gramul View Post
    It's like you're not even reading what I'm typing.
    I KNOW about the redesign. But the structure of the CURRENT WORLD is not propperly structured for it.

    The point I'm trying to make is that the world redesign will have to be focoused around the idea of jumping to avoid issues like being trapped or entering areas you're not supposed to be or otherwise making the feature about as usefull as an emote you can use at the push of a button.
    Of course! We all want maps that support jumping very well!
    That goes without saying... or not, haha.

    I agree with some of what you say Gramul, that's why the jump debate is still on-going. We have no proof the devs are not repeating the same mistake again. Only a vague date of a future jumping feature.

    I believe all maps should be designed two-folds: main non-jumping routes, remote/hidden paths that require some jumping and careful walking (no more bottomless pits with invisible wall please, I want to be able to fall and make monsters fall ).
    You want to reach something you are not "supposed" to reach, jump to it (but designed to actually support someone going there with jumping, like rooftops, bottomless cliff sides, etc.)!

    That way, non-jumper players can continue to play as usual and use the main routes. Jumpers can use the shortcuts and explore further (and spy on non-jumpers from rooftops).
    (1)
    Last edited by Nakiamiie; 04-24-2012 at 09:08 AM.
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  10. #620
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Quote Originally Posted by aikawananase View Post
    go to your nearest lake and go jump in it and go swimming.
    dont want ff11 stuff in 14? we dont want your stupid wow/aion jump in 14 either.
    shut up about it already..............
    wow, just got curious to see your post so far, most of your post are full of hate and nothing contructive always complain at everyone else's idea without even do a good comentary or sugestion, are you a hater?.

    I believe they might give us this option later on when they give us an use for it, so far we have the jump from drg wich is very practical and useful besides the fact of only reset hate , example, when you run low on HP or more monster just linked at yah and get the urge to scape from them.

    And yes i do jump just to make fun of it sometimes but it has a cool down timer to avoid people spam it, i bet most people give down to the temptation while playin drg and do it just cause its fun.
    (0)
    Last edited by BadOmen; 04-24-2012 at 10:20 AM.

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