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  1. #1
    Player
    Xionraserei's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    71
    Character
    Xion Raserei
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ruisu View Post
    If you don't like jump just don't use it amirite.

    Joking aside. No idea what the problem is, it's a 2 second action. It removes invisible walls (or at least it should). If people enjoy their restricted world, then sure, no jumping. Xenoblade felt much more vibrant than FFXII did because you could explore with a jump function. Nothing was truly held behind an invisible wall. Right now you gotta walk around every rock, can't drop down from cliffs, etc. It's a little silly that we can't do simple things like this to get to various places. Not really saying I think that those against jumping are wrong, I just cannot see what they have against a simple feature like that. Even FFXIII-2 has manual jumping.
    Those are offline games where jumping abuse doesn't hurt other people's immersion.

    This is not an FPS, there is no place for bunny hopping or mario jumps. If they do add jumping it should be like in Final Fantasy 13 where you move close to something and it auto jumps you because that's where its appropriate to jump, (Or give you the option only at that point to use jump). This is a small detail that can help separate a serious mmo title from toony games like WoW.
    (6)
    Last edited by Xionraserei; 04-23-2012 at 08:15 AM. Reason: Spelling

  2. #2
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Xionraserei View Post
    Those are offline games where jumping abuse doesn't hurt other people's immersion.

    This is not an FPS, there is no place for bunny hopping or mario jumps. If they do add jumping it should be like in Final Fantasy 13 where you move close to something and it auto jumps you because that's where its appropriate to jump, (Or give you the option only at that point to use jump). This is a small detail that can help separate a serious mmo title from toony games like WoW.
    Pretty sure offline games try for immersion as well. I know Xenoblade was pretty immersive, despite the fact that it had jumping. How is not being able to jump a few feet more immersive than being able to?

    Also since it's "toony", we gotta remove Dragoon. Because they can jump, and I don't want to play WoW guys I wanna play a serious MMO.
    (1)

  3. #3
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    DRG's jump ability is an ability that fits the lore of the job.

    As for the thread...I don't see the point in having a bunny hop feature for the sake of it. WoW has a jump feature but has content that requires you to utilize it in an intelligent matter. If we had content that required the feature to jump implemented I would be all for it. As long as it's not an useless animation that the devs don't have to waste their time on.

    However if a jump feature were added, if added as an action command(requring something to prompt the player when to activate) that will give us the jump feature and restrict any bunny hoppers!
    (1)

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