That all depends on if they actually take that into consideration with the level design. In the current world, it would just be awkward. Especially coming upon cliffs.
Honestly, I think a Zelda style auto-jump would work just fine.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Wow this is so true, because MMOs that have jump don't have cliffs. Everyone knows that!
Funny story, most MMOs with Jumo you can't even use the Jump feature to jump up/down cliffs lol. It's just there as an animation...aka a useless feature. Luckily though, the jump in XIV is useful.
I can't think of one recent example of this.
I love how for FFXIV we have to instruct devs in the basics of game design
You don't know me very well do you?
I'm aware of the redesign. I'm just saying that implementing it now in the world we have would be pointless, and in some cases counter intuitive. And I hope the 2.0 world has jumping in mind for the design should it really be implemented. And it probably will, I'm not really all that affraid about that possibility.
The cliffs we have now have boundries and sections that you couldn't get back up from should they remove those borders.
Our current maps are not compatable with a pointless jumping mechanic. You may as well add crawling.
Ever heard of a thing called fall damage? Besides, last I heard there was a map redesign anyway.
It's like you're not even reading what I'm typing.
I KNOW about the redesign. But the structure of the CURRENT WORLD is not propperly structured for it.
The point I'm trying to make is that the world redesign will have to be focoused around the idea of jumping to avoid issues like being trapped or entering areas you're not supposed to be or otherwise making the feature about as usefull as an emote you can use at the push of a button.
You actually don't even understand your own point, by looks of things. Your point wasn't that jump would be useless (because even with the CURRENT WORLD capslock, jump would still be a welcome addition, purely to be able to hop up and down ledges).It's like you're not even reading what I'm typing.
I KNOW about the redesign. But the structure of the CURRENT WORLD is not propperly structured for it.
The point I'm trying to make is that the world redesign will have to be focoused around the idea of jumping to avoid issues like being trapped or entering areas you're not supposed to be or otherwise making the feature about as usefull as an emote you can use at the push of a button.
No, your point was in regards to getting trapped etc, which I'm sure is not something S.E. would overlook. After all, there's nothing they love more than locking people out of places. And again, I must repeat, ever heard of fall damage? Fall-damage solves like 90% of problems. I realise that might be a revolutionary concept and everything, but try to get your head around it if you can.
No. Shut up.
Usually I agree with you but I'm not in the mood for interpretive misdirection and passive aggressive meandering.
Jumping's fine as long as the world is designed for it. That's all I care about. Whether or not you think the current world works for it is up to your discretion but I don't think it would function well without some drastic analysis and restructuring of invisible walls, possibly in ways that don't make sense. Especially pointless sense this world's going to be gone forever within a year.
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