Quote Originally Posted by Nikita View Post
Personally, I think the "advanced collision detection" looks a little ridiculous. It looks like you are taking an elevator up the side of the wall. "doop! going up!" You just slide right up and down it.
While I like that you are now able to traverse small ledges, I agree that the current system doesn't look right. You move laterally at the same speed regardless of whether you are moving vertically or not. In essence, vertical movement doesn't exist. It's not accounted for at all. Your character just pops up and down instantaneously. I don't know if that's something they can fix or not, as current areas seem to have been designed to create the illusion of elevation change without there actually being any. However, I hope that in the future newly created areas give a better sense of vertical movement.