Page 29 of 68 FirstFirst ... 19 27 28 29 30 31 39 ... LastLast
Results 281 to 290 of 675
  1. #281
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    Quote Originally Posted by Dragon View Post
    Let's say you get your jump feature. Guess what? You're still not going to be able to jump across that rock. Want to know why? There's still an invisible wall there, DUH! Jump will NOT do anything neither in nor of itself to even remotely improve gameplay.

    Contextual jumping is all ANY MMORPG needs, at best.

    P.S. AO in XIV is indeed extremely bugged, period.
    Are you saying this game lacks a z axis? It's only X and Y? I think that means we are playing a 2D game... Wow, thats so sad in the year of 2011.
    (0)

  2. #282
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I thought if a jumping system was implemented it was going to just be obstacle related, and not free jumping.

    I think having an option show up near obstacles and such would be great. And I know it's a bit much to consider, but if they could get that working on the maps, I wonder if similar obstacles could be in battle as well. NOT free jumping, but prompted jumping.

    (Consider the Marlboro fight in the opening movie and all the jumping presented in that. It could be prompted depending on the environment and the mob.)

    I don't think it's an outrageous want. I also don't think it should be prioritized either. But, eventually, it would be nice to hop down cliffs when prompted and jump over a marlboro tentacle maybe.
    (0)

  3. #283
    Quote Originally Posted by Ceons View Post
    Are you saying this game lacks a z axis? It's only X and Y? I think that means we are playing a 2D game... Wow, thats so sad in the year of 2011.
    ....

    You couldn't enter caverns or tunnels if there was no z-axis lol. There's a thing called, in plain terms "invisible barriers".
    (1)

  4. #284
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Elexia View Post
    ....

    You couldn't enter caverns or tunnels if there was no z-axis lol. There's a thing called, in plain terms "invisible barriers".
    and you act like they can't remove those invisible walls
    (1)

  5. #285
    Quote Originally Posted by Evangela View Post
    and you act like they can't remove those invisible walls
    Oh I agree, since I wasn't explaining what the person was talking about or anything. Couldn't be it.
    (0)

  6. #286
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Evangela View Post
    and you act like they can't remove those invisible walls
    Invisible Walls are there for your protection in most cases because theres nothing valid behind the wall. Walls on most cliffs should be removed yes, but if the cliff is too high it should be a context jump of your character visibly jumping off on its own without any jump button needed.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #287
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    IMPLIMENT JUMP OR DIE SE!
    (1)

  8. #288
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by PikachuLink View Post
    IMPLIMENT JUMP OR DIE SE!
    Go get'em tiger.
    (0)

  9. #289
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Didn't they already dying?
    (1)

  10. #290
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Evangela View Post
    Didn't they already dying?
    lolwut

    /10char
    (1)

Page 29 of 68 FirstFirst ... 19 27 28 29 30 31 39 ... LastLast

Tags for this Thread