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  1. #1
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Onidemon View Post
    - maps were not designed for jumping, OMG OMG OMG, how in the world are they planning to add jobs and auto-attack then? I mean like it wasn't even designed for it. What are we going to do!

    I though my point was clear enough already....
    Community was calling for battle changes and jobs, (and the Final Fantasy Feel, mind you) something that would be a change in core mechanics of the game.

    Jumping is not a core mechanic, you don't need jumping to progress through the game, it's story, or anything in this game's virtual world for that matter.

    Jobs and auto-attack are enhancements and change to current, Already-Implemented aspects of the game. Of course, this game WAS designed for a Battle system and a sort of Class system.

    Quote Originally Posted by Ceons View Post
    Think thats what they might be doing with the collision detection and stuff. Some people may think walking on cliffs is the solution but I think it just is groundwork for the jump feature
    If this is what they are doing (readying the maps for jump implementation), then they are doing something right.

    If they added Jump right now, it wouldn't make much sense. Just like TheVedis said, it'd be adding jump just for the sake of jumping.
    (2)
    Last edited by Nuru; 05-21-2011 at 04:06 AM.

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