LOLLLLLL
only allow jumping at cliffs <<< this is 100 times harder than free jump, dev team might need another 6 months to do it for all cliffs in the game
LOLLLLLL
only allow jumping at cliffs <<< this is 100 times harder than free jump, dev team might need another 6 months to do it for all cliffs in the game
Lol.
The Engine already allows for automatic jumping (see: FFXIII) so how is it 100x harder than free jumping? Free jumping requires more work actually.
At least complain and troll with actual knowledge on the subject.
I mean if they want to add 'jump spots' like FF7, FFX-2 or choose "Jump" command from Home menu
Because FFXIII and it's maps/levels were designed with that in mind. FFXIV was not.
You do know that you basically said that FFXIV's maps were not designed for jumping, right?
Whether it be automatic or free jump.
"FFXIII and it's maps/levels were designed with that in mind. FFXIV was not."
It wasn't designed with Jobs in mind or auto-attack, Materia etc either.... so your point is?
Last edited by Onidemon; 05-21-2011 at 03:46 AM.
Actually , its just as hard as making a character run into a wall. Its called Collision, baby-doll. <3
I've never gone outside of Uldah but somehow achieved rank 45. hmm...
Anyways, aside from being sarcastic, many of those cliffs you can walk over, which seems like a lazy thing to implement, but rests the case when people argue about what you can or cant jump over. Even with jumping, you would only be able to cover the same amount of terrain. The reason why you can't scale everything is because invisible walls, the height of a cliff is only the visual on a map, the invisible wall is what keeps you from scaling that cliff.
Last edited by Nuru; 05-21-2011 at 03:33 AM.
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