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  1. #561
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    Quote Originally Posted by KoujiGeki View Post
    can i ask why you are all obsessed with jump? Its not even like the game needs it.
    Like seriously.

    'sides, jumping will just be an animation if implemented as in any "modern day" MMO (even in Aion and Perfect World, flying is just at best a way to get from point A to point B quicker, there's not much advantage in flying, and jumping is just useless), and if one wants a purpose-minded jump, SE can just use a contextual jumping system (which those wanting jumping don't want, it's so obvious).

    What they want is an MMO-Platformer, not an MMORPG and not even an MMO'A'RPG.
    (3)

  2. #562
    Yeah, plenty of Mario and Megaman games out there that sates the platforming need, though as the new MMO gamers said:

    "This is a new genre of MMO, platforming is standard and SE is stupid if they think they can make an MMO without PLATFORMING."

    ...
    (0)

  3. #563
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    Truce's Avatar
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    I'm perfectly fine with no jumping. Platforming just seems so forced in MMO's.

    "Well... we gave them the option to jump... might as well make 'em use it."
    (1)

  4. #564
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    Quote Originally Posted by Truce View Post
    I'm perfectly fine with no jumping. Platforming just seems so forced in MMO's.

    "Well... we gave them the option to jump... might as well make 'em use it."
    I personally cannot stand platformers to begin with, regardless of context. I said it before, and I'll say it again that I have no problem quitting for good if I feel SE is going to introduce platforming elements into this game.
    (1)

  5. #565
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    Yeah, plenty of Mario and Megaman games out there that sates the platforming need, though as the new MMO gamers said:
    What they want is an MMO-Platformer, not an MMORPG and not even an MMO'A'RPG.
    No, they don't want "an MMO platformer" they just want sensible functionality. Having jump does not mean needing to jump all the time. People aren't looking for Super Mario 3-D Land: The MMO Version. WoW has jumping, and it's occasionally needed/useful but is not over-used by the developers. WoW is not a platformer game.

    Both sides of this debate love taking their arguments to extremes, how about a little sensibility around here?

    Having jumping != "platforming." The ability to jump does not automatically make a game a "platformer" game.
    (4)
    Last edited by Alhanelem; 04-23-2012 at 03:20 AM.

  6. #566
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    I wouldn't mind jumping if there were predetermined jumping locations. (i.e. FFXIII/Pokemon) Where it made backtracking a little easier. Then again, the Return feature really kills the journey back.
    (1)

  7. #567
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    Quote Originally Posted by Alhanelem View Post
    No, they don't want "an MMO platformer" they just want sensible functionality. Having jump does not mean needing to jump all the time. People aren't looking for Super Mario 3-D Land: The MMO Version. WoW has jumping, and it's occasionally needed/useful but is not over-used by the developers. WoW is not a platformer game.

    Both sides of this debate love taking their arguments to extremes, how about a little sensibility around here?

    Having jumping != "platforming." The ability to jump does not automatically make a game a "platformer" game.
    Funny, you're taking your argument to the extreme and not even bothering to read what all is being stated. You're not even bothering to account for... CONTEXTUAL JUMPING. Implementing jumping with purpose comes down to one of two things: either it becomes a platformer, or jumping is strictly a contextual action.
    (1)

  8. #568
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    Majidah's Avatar
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    IMO jump should be triggered like on FFXIII. You run to places that connect, a button to jump over appears, you press it, the character does it on its own.
    (1)

  9. #569
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    Quote Originally Posted by Majidah View Post
    IMO jump should be triggered like on FFXIII. You run to places that connect, a button to jump over appears, you press it, the character does it on its own.
    Why not just make the whole game a corridor, that way the game could tell you where to go the whole way through? Oh, incidentally that's another winning feature from everyone's favourite game, FFXIII.
    (0)


  10. #570
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    Quote Originally Posted by Nakiamiie View Post
    Someone has not heard of 2.0 ...
    You don't know me very well do you?
    I'm aware of the redesign. I'm just saying that implementing it now in the world we have would be pointless, and in some cases counter intuitive. And I hope the 2.0 world has jumping in mind for the design should it really be implemented. And it probably will, I'm not really all that affraid about that possibility.

    Quote Originally Posted by bobbygunz View Post
    Wow this is so true, because MMOs that have jump don't have cliffs. Everyone knows that!
    The cliffs we have now have boundries and sections that you couldn't get back up from should they remove those borders.
    Our current maps are not compatable with a pointless jumping mechanic. You may as well add crawling.
    (1)

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