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  1. #381
    Player
    Suirieko's Avatar
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    Mar 2011
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    Limsa Lominsa
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    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Evangela View Post
    when did I say I want jumping but don't want other content?

    Yoshisan is the one who told us they have developer teams separated for each section
    You are acting like you want them to install jump feature before anything else.

    Like it or not, Jump is a luxury feature, not a necessity.

    Top MMORPG are NOT successful because they have jumps. They are successful for MANY other reasons, and I can sure as hell bet that if they didn't have jump they would still be successful.

    MMORPG needs stories, so that's what contents are.

    MMORPG needs a stable battle systems, that's why they are putting more priority on working on the battle system and the classes.

    Again, I can tell you that jump will not make or break any game at all.
    (2)
    Suirieko Mizukoshi of Excalibur Lamia


  2. #382
    Quote Originally Posted by Wilhelmina View Post
    hahahaha. Have you guys ever played a game with real devs?
    I have. Every FF title. Every Metal Gear title. Every Ys title. Every Mass Effect Title. Every Mario Title. Every Zelda Title. Every Tales of Title. Every Chrono Title. Every Halo Title.

    Need I go on?
    (1)

  3. #383
    Player
    Renshi's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Evangela View Post
    holy cow! just try another great MMOs in the world except FINAL FANTASY XI and you'll find the answer

    It's not just about jumping up or down from the cliff
    How. is it. important
    (1)

  4. #384
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    Quote Originally Posted by Renshi View Post
    How. is is. important
    It's for easily scaling terrain and such, hopping over things that you shouldn't have to walk around to get passed. It would also open up lots of interesting fight mechanics for late-game content and also add in more interesting dungeon maps, and plenty more...It isn't really hard to see the importance of a fun and simple feature.
    (1)

  5. #385
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Suirieko View Post
    You are acting like you want them to install jump feature before anything else.
    anything else already listed on their working chart, why I have to ask for them?

    Like it or not, Jump is a luxury feature, not a necessity.

    Top MMORPG are NOT successful because they have jumps. They are successful for MANY other reasons, and I can sure as hell bet that if they didn't have jump they would still be successful.
    it's not a top feature but it's one of the common features

    MMORPG needs stories, so that's what contents are.
    they already working on it

    MMORPG needs a stable battle systems, that's why they are putting more priority on working on the battle system and the classes.
    they already working on it

    Again, I can tell you that jump will not make or break any game at all.
    so why people against it?
    (0)

  6. #386
    Quote Originally Posted by Wilhelmina View Post
    It's for easily scaling terrain and such,
    This can be done without jumping. All jumping is is an animation, nothing more as "jumping" just removes detections which can be done in many other ways...which is what they're already doing.

    Even then most MMOs with jumping you can't do much with it, only a small number of MMOs with jump has an actual reason for it existing beyond just jumping.
    (1)

  7. #387
    Player
    Suirieko's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Wilhelmina View Post
    It's for easily scaling terrain and such, hopping over things that you shouldn't have to walk around to get passed. It would also open up lots of interesting fight mechanics for late-game content and also add in more interesting dungeon maps, and plenty more...It isn't really hard to see the importance of a fun and simple feature.
    Why should the devs put that ahead of what's more important:

    Why should they put jump ahead of Contents? Or Ahead of the battle system fixes? Or Ahead of fixing the Market Wards? Or ahead of fixing the classes?

    Again, you just mentioned only luxury features, not a necessity.
    (1)
    Suirieko Mizukoshi of Excalibur Lamia


  8. #388
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    Quote Originally Posted by Suirieko View Post
    Why should the devs put that ahead of what's more important:

    Why should they put jump ahead of Contents? Or Ahead of the battle system fixes? Or Ahead of fixing the Market Wards? Or ahead of fixing the classes?

    Again, you just mentioned only luxury features, not a necessity.
    You have to understand there is more than ONE PERSON working on the game. Seriously. They all have different tasks they manage. Adding in a movement wouldn't slow down development on things you've listed. The only way it ties into anything is combat and of course the kinks they would need to work out through testing. Stop assuming one person is working on the game. Stop it.
    (0)

  9. #389
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Elexia View Post
    This can be done without jumping. All jumping is is an animation, nothing more as "jumping" just removes detections which can be done in many other ways...which is what they're already doing.

    Even then most MMOs with jumping you can't do much with it, only a small number of MMOs with jump has an actual reason for it existing beyond just jumping.
    do not separate falling mechanic from jumping

    when you get hit by Nannygoat, you should be able to fall out of cliff and might die from that fall
    (0)

  10. #390
    Player
    Suirieko's Avatar
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    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Wilhelmina View Post
    You have to understand there is more than ONE PERSON working on the game. Seriously. They all have different tasks they manage. Adding in a movement wouldn't slow down development on things you've listed. The only way it ties into anything is combat and of course the kinks they would need to work out through testing. Stop assuming one person is working on the game. Stop it.
    You have to understand that it's more than just adding in a movement. You have to design the entire freaking game map to SUPPORT jumping. Right now it doesn't. You can't just add in a jump movement and call it fixed.

    I know very well more than one person is working on it, in fact I know they have teams working on various things at once. Hence why I said "they".

    You have to understand that it is an INCREDIBLE amount of work to add in jump, as I just explained it. The entire maps have to be designed to work in jump.

    I REALLY would love SE to explain, in details, how adding jump would work. Then Maybe, just MAYBE people like you and Evangela will FINALLY understand why it's not in "High priority" at the moment.

    Edit:

    Now don't get me wrong, I'm not against jumping, if anything I'm neutral about it. I'd rather them get bigger issue fixed first.
    (1)
    Last edited by Suirieko; 05-23-2011 at 04:29 PM.
    Suirieko Mizukoshi of Excalibur Lamia


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