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  1. #341
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    try to be different did killed this game

    SE trying to fix it

    then these XI guys want to keep it die
    (2)

  2. #342
    Player
    Suirieko's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    I've been reading this thread while I was away for the weekend, from my laptop. I couldn't post because I didn't have my token, but I've got a question that I've been dying to ask throughout the weekend based on this thread:

    How exactly does jump fix the game?

    How do you guys even begin to justify that Jump should be high priority?

    Does it bring content?

    Does it fix the battle?

    Does it fix the classes issue?

    They didn't say they're not doing jumps, they said it's not high priority for obvious reason. I'm not exactly against jump but I just find it incredibly silly for people to be all so up in arms for it when there's much more important issues to fix.

    Jump isn't going to make or break the game at all. It's just a luxury feature that other MMORPG have, not a necessity.

    So again, answer this. Why should SE focus on Jump when there's much more important issues to be worked on first?

    Here's the shocker AND kicker: If FFXIV DID have jump to begin with, people will still be bitching and complaining how much this game sucks because jumping will not fix the game.
    (5)
    Last edited by Suirieko; 05-23-2011 at 08:07 AM.
    Suirieko Mizukoshi of Excalibur Lamia


  3. #343
    Player
    Join Date
    Mar 2011
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    Gridania
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    Quote Originally Posted by Suirieko View Post
    JUMPing doesn't do ANYTHING to fixthat.
    This post oviously needs more jumping. It would fix it right up.
    (0)

  4. #344
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Suirieko View Post
    So, I got a quest that I've been dying to ask and couldn't ask because I was away the entire weekend though I had my laptop but couldn't log on due to not having my token.

    How exactly does jump fix the game?

    How do you guys even begin to justify that Jump should be high priority?

    Does it bring content?

    Does it fix the battle?

    Does it fix the classes issue?

    They didn't say they're not doing jumps, they said it's not high priority for obvious reason. I'm not exactly against jump but I just find it incredibly silly for people to be all so up in arms for it when there's much more important issues to fix.

    Jump isn't going to make or break the game at all. It's just a luxury feature that other MMORPG have, not a necessity.

    So again, answer this. Why should SE focus on Jump when there's much more important issues to be worked on first?

    Here's the shocker AND kicker: If FFXIV DID have jump to begin with, people will still be bitching and complaining how much this game sucks because JUMPing doesn't do ANYTHING to fixthat.
    I've been asking these same questions. Expect them to be avoided.
    (1)

  5. #345
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Suirieko View Post
    So, I got a quest that I've been dying to ask and couldn't ask because I was away the entire weekend though I had my laptop but couldn't log on due to not having my token.

    How exactly does jump fix the game?

    How do you guys even begin to justify that Jump should be high priority?

    Does it bring content?

    Does it fix the battle?

    Does it fix the classes issue?

    They didn't say they're not doing jumps, they said it's not high priority for obvious reason. I'm not exactly against jump but I just find it incredibly silly for people to be all so up in arms for it when there's much more important issues to fix.

    Jump isn't going to make or break the game at all. It's just a luxury feature that other MMORPG have, not a necessity.

    So again, answer this. Why should SE focus on Jump when there's much more important issues to be worked on first?

    Here's the shocker AND kicker: If FFXIV DID have jump to begin with, people will still be bitching and complaining how much this game sucks because JUMPing doesn't do ANYTHING to fixthat.
    I personally don't really care about what priority jumping is at, the point I am personally trying to make with my posts is it's almost hysterical how some people are so adamant against jumping, saying it's not needed and will "slow down development". After that, they proceed to say how amazing things would be like glowing weapons and a circus!

    There are a large number of things we "don't need" but no single item is being targeted as heavily on the English forums as the jump feature. Jumping. FFS.

    At this point, I would like jump. Why? Personally, I think the "advanced collision detection" looks a little ridiculous. It looks like you are taking an elevator up the side of the wall. "doop! going up!" You just slide right up and down it. If they added jump, they could add things later like cliffs that you need to jump across, floating platforms you need to hop across (as seen in previous FFs, only manual jumping), heck, I would prefer auto-jump once you reach a ledge or platform over leaving it as it is.

    What does it add? Interesting animations and more flavor to character movement (we all know that a lot of animations are dull as is), opens options for the future of the game, interesting terrain mechanics.

    Hey guys, they are planning on testing out how it would work, how do you know it would be something you would dislike when they haven't given any details?

    Why don't people just wait and see how it turns out? Maybe they will implement it in a way that many people here can enjoy. What ever happened to "I don't care what the reviews say, I'm going to try this game out for myself to see how it goes"? Where is that logic at in this situation?
    (2)
    Last edited by Nikita; 05-23-2011 at 08:18 AM. Reason: typo! and misinformed edit

  6. #346
    Player
    Rane's Avatar
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    Mar 2011
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    Limsa Lominsa
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    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    I agree with the OP: I hope the developers add the ability to jump in FFXIV.
    (1)

  7. #347
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
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    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nuru View Post
    I've been asking these same questions. Expect them to be avoided.
    Ditto...

    Anyway, I guess this: Jumping is NOT required, but is a cool thing to have. Therefore, it has been put into the low-priority things.

    Don't worry, you'll have your jump updates in the future =)
    (1)
    Last edited by Renshi; 05-23-2011 at 07:56 AM.

  8. #348
    Player
    Suirieko's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Nuru View Post
    I've been asking these same questions. Expect them to be avoided.
    I know people have been avoiding them? Why? Because they KNOW this is actually logical and correct, but refuse to admit it and stick to their argument: "GIMME JUMPS ASAP"

    It's really ridiculous and actually hilarious if you think about it.

    People think that it's just easy to add jump. It's not. The zones, every single one of them have to be redesigned to allow for jumping. Not only does this include collision detecting, etc, but redesigning maps to ensure that players can't get to area where they shouldn't be going to, IE: boundaries, etc.

    This also having to redesign the city so that it would be compatible for jumping, assuming we have free form jumping. You are GOING to see players wanting to hang around on rooftops. They have to be designed for it. I don't mind jumping, but like I said, my main issue is how much work it is required have to add jumps.

    Don't get me wrong, I like jumping for exploration, or finding high places to jump to for the fun of it. Hell, I enjoyed flying and swimming in Perfect World International and would just love to see it in FFXIV, but I don't think it's going to make or break the game. Again, Luxury feature, not a necessity.
    (1)
    Suirieko Mizukoshi of Excalibur Lamia


  9. #349
    Player
    Rane's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Nikita View Post
    Personally, I think the "advanced collision detection" looks a little ridiculous. It looks like you are taking an elevator up the side of the wall. "doop! going up!" You just slide right up and down it.
    While I like that you are now able to traverse small ledges, I agree that the current system doesn't look right. You move laterally at the same speed regardless of whether you are moving vertically or not. In essence, vertical movement doesn't exist. It's not accounted for at all. Your character just pops up and down instantaneously. I don't know if that's something they can fix or not, as current areas seem to have been designed to create the illusion of elevation change without there actually being any. However, I hope that in the future newly created areas give a better sense of vertical movement.
    (0)

  10. #350
    Player
    Nikita's Avatar
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    Mar 2011
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    Gridania
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    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Suirieko View Post
    I know people have been avoiding them? Why? Because they KNOW this is actually logical and correct, but refuse to admit it and stick to their argument: "GIMME JUMPS ASAP"
    I game my reasoning, not sure if you saw or not.

    Quote Originally Posted by Suirieko View Post
    People think that it's just easy to add jump. It's not. The zones, every single one of them have to be redesigned to allow for jumping. Not only does this include collision detecting, etc, but redesigning maps to ensure that players can't get to area where they shouldn't be going to, IE: boundaries, etc.

    This also having to redesign the city so that it would be compatible for jumping, assuming we have free form jumping. You are GOING to see players wanting to hang around on rooftops. They have to be designed for it. I don't mind jumping, but like I said, my main issue is how much work it is required have to add jumps.
    http://img842.imageshack.us/img842/2713/jumpb.png

    However they are planning to implement jump, it can't be that complex, it looks like they will be examining it quite soon.
    (0)
    Last edited by Nikita; 05-23-2011 at 08:45 AM. Reason: politeness

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