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  1. #1
    Player Jynx's Avatar
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    Mar 2011
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    Gridania
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    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Evangela View Post
    just because you don't like it?
    I've explained my point on this in previous "Jump" threads. It provides no tactile feedback and kills my imersion as every character will need to be able to "Jump" the same distance or it would be unfair.

    I'm sorry if I don't wana Lalafells doing moon jumps while the Elzen is having a hard time lifting his legs. They allready make it so you can scale sheer cliffs with mere willpower instead of walking up the ramp beside it. Why do we need a jump feature?
    (3)

  2. #2
    Player
    Enthy's Avatar
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    Mar 2011
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    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    I use to be one of the "WE NEED JUMP!" people, but since they fixed the collision detection I'm very happy. \(^ - ^)/

    An auto-jump when you get close to a ledge could be cool in a tower climbing sort of dungeon. Just for that feeling of vertigo it could add.
    (3)

  3. #3
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
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    315
    Jumping is retarded in most games. You jump really high and land in slow motion, and you don't go forward that much. The only time I will care for jumping if it's like freerunning where you do acrobatic stuff and if they allow us to fight midair.
    (1)

  4. #4
    Player
    Evangela's Avatar
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    Mar 2011
    Location
    グリダニア
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    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Dyne View Post
    Jumping is retarded in most games. You jump really high and land in slow motion, and you don't go forward that much. The only time I will care for jumping if it's like freerunning where you do acrobatic stuff and if they allow us to fight midair.
    fight midair - exactly what I need

    Dissidia Final Fantasy XIV must be awesome, a lot of oldschool players gonna cry!
    (0)

  5. #5
    Player
    Nikita's Avatar
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    Mar 2011
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    Gridania
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    1,098
    Character
    Her Majesty
    World
    Excalibur
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    Summoner Lv 60
    I really don't see the argument against jump, and I really don't see why so many people are against it. Sure, jump may not have been in previous Final Fantasy game, but throughout the Final Fantasy series they add new story, new worlds, new monsters, new battle systems and new features. Why is everyone so upset if jump is one of these new features?

    I'm not really for or against jump, although I do think it looks a bit silly when you walk up or down terrain as if you just slide up and down the wall, it looks a little silly. Also, why does everyone always say "if you want jump, go play wow"? I hate to break it to you but WoW is not the only MMO with jump.

    I see arguments like -

    "Jumping is not realistic, how often do you see people jump in real life?"

    This is a fantasy game as mentioned, we aren't playing a game where we sit at our desks all day playing on the computer. If you were out in the wild and there was a small ledge, would you walk 20 feet to go around it jump off the 2 foot high ledge? Would you walk around a fallen log or move over it? Honestly, its not all that impractical.

    "Why are they adding jump when they could be adding in other things??"

    Quote Originally Posted by Naoki_Yoshida
    The dev team is actually split up into a bunch of smaller teams, each dedicated to a certain facet of the game. Off the top of my head, there’s the scenario team, the world settings team (including seasonal events), the item team, the crafting and gathering team, the battle team, the level design team, the art team, the character team, the BG team, the UI team, and so on and so forth. Each team focuses on certain game content or a particular system, and all teams’ tasks are ongoing simultaneously. There are VFX, animation, and cutscenes as well, so quite a few teams. Within each, there are staff members whose job it is to carry out the tasks of each patch, and others who focus on the large-scale elements and core of the game.
    "I don't want to see people jumping around in my game!!"

    For one, this isn't your game. If seeing people jump around in an online game is really that annoying to you, you might be better off playing something single player. In an MMO you are going to come across different people from different places with different opinions and were raised in a different way. This is life, you need to learn to deal with the fact that you can't force your ideals down someone else's throat.

    People need to seriously stop getting upset over things so trivial, adding jump might actually allow them to add interesting terrain and dungeon mechanics, I think that would be nice.
    (1)

  6. #6
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    A normal WoW-like jump is not necessary. Any kind of jump is not necessary when they fix edge collision.

    However, I would like to see the jump they had in FFXIII and apparently FFX-2 where you go to an edge/ledge/spot and press a key and it'll give you a cool little jump animation. That would be great IMO and would add an extra layer of "reality" to the game and would allow for awesome crags in Thanalan for you to jump across
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  7. #7
    Player
    Tezz_Xivectro's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Yoshi-P:

    Examination of the implementation of jumping(moved from Current Tasks as lower priority)
    *Implementation dependent upon risk analysis

    The main argument against it, as people love to ignore, is they're changing collision detections, which is all jumping is, a movement to get around CD.
    Completely true. We do not NEED it.

    The game will draw-in more customers & keep existing ones happy in the long run. There are people out there who will not touch an MMO if it does not have jump. It's idiotic, but there are people like that. They're like the "cosmetic" group of people who thrive off character customization & wandering around.

    It shouldn't be priority, but it shouldn't be outright dismissed either. Which it isn't according to the letter.
    Jump adds freedom & strategy (if designed for) other than just getting around stuff.


    @Thread: The jump-spam argument is weak. There are ways to deal with it, find something better. I'll start you off: "If i wanted a platformer, i'd play Mario"

    Repetitive arguments is repetitive.

    Quote Originally Posted by Nikita
    What does it matter if people are annoyed with people jumping? There will always be player created annoyances, that is part of any MMO. You are annoyed with jumping just as people are annoyed with the "advanced collision detection".
    People like to nit-pick. There was nothing to argue about the past few days, and now they have something again (even if it's an old argument).
    (1)
    Last edited by Tezz_Xivectro; 05-21-2011 at 06:07 AM.

  8. #8
    Player
    Nikita's Avatar
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    Mar 2011
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    Gridania
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    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Tezz_Xivectro View Post
    Completely true. We do not NEED it.

    The game will draw-in more customers & keep existing ones happy in the long run. There are people out there who will not touch an MMO if it does not have jump. It's idiotic, but there are people like that. They're like the "cosmetic" group of people who thrive off character customization & wandering around.
    We don't need many things in this game, but that's not to stop them from adding them, and I have never met a single person who said they won't play MMOs because you can jump in them, that's just silly.

    Quote Originally Posted by Elexia View Post
    What people don't realize is with jump you're actually sliding up and down terrain as well, just with a different animation. Your position is being tracked which is sliding up and down the axis when you jump onto and up cliff faces. This is why if you jump you can notice that your character "pops" up higher while in mid air if you jump at a correct point that puts you onto the cliff face. This happens in quite a bit of even offline games.

    What they did here was just take out the jump animation portion of it, but the mechanic is in essence the same.
    I completely realize that it is nearly the same thing, mechanic wise, though I thought I made it clear when I said "it looks silly" that it was the visual aspect of it that some people have an issue with.

    Anyway, off to grind raptors.... Have fun.
    (0)

  9. #9
    Player
    EdenArchangel's Avatar
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    Mar 2011
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    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    "Event" jumping, ie jumping a cliff, climbing a wall, etc. by pressing the (!) button. No more.
    (1)

  10. #10
    Player
    Sushirom's Avatar
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    May 2011
    Location
    Gridania
    Posts
    51
    Character
    Kharika Irekei
    World
    Gungnir
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by EdenArchangel View Post
    "Event" jumping, ie jumping a cliff, climbing a wall, etc. by pressing the (!) button. No more.
    They added event ladders in FF11 at one point. This would make sense. Also If they added strait up jumping. They couldn't do things like that maze mountain that 11 had. The one where there were weird gaps and edges you had to learn to get through. I like those mazes.




    - On the topic of people saying "Why can't they do jumping if they're adding <insert>?"

    Let me ask. Why can't someone mix orange if they're trying to mix green with blue and yellow? I feel this will go by some people. I'll try to elaborate.

    They don't need to redesign the terrain to compliment changes in a battle system. They've been changing the way monsters work in order to domino their changes to the battle system. If you took a school exam you might be familiar with

    Jumping is to Environment : as : Auto-Attacking is to Monster Engagement

    The environment wouldn't affect the battle unless something radical was done was multi level plane battle. Which as far as I can tell, it only reads as "you're too low/high to hit that". Pretty much being too far away. The only thing I can imagine people bringing up now is jumping as a battle strategy. This isn't rogue-tastic wow pvp. If I saw an hnm getting wooped up on by 8 players bunny hopping to kingdom come, I'd be a little embarrassed to be associated even if only by the fact we play the same game.

    If it's not associated, its not a valid argument in the world of "If they can do A why can't they do B."

    This touches on some other's comments. They have divided teams.Each team/division works on a different aspect. The argument I heard is. If they're adding "this and that", why doesn't another team give us jump so we get it faster. Understandable. The word I'll use here is pipeline. Even if there's a team developing battle and a team developing "environment gameplay" they still have to figure out how they'll roll it out. How it affects other things if they release it at the same time. Etc. I assume they have a team that works on the actual updating part. File organization and what not. But one of those groups still may have something higher priority jump. It kinda sounds to me like people are feeling butt-hurt because they're getting told what they feel is of high priority is not. This is an opinion fight territory which I hate. But basically, it's boiled down to who's doing the work and what is THEIR priority.

    Quote Originally Posted by Nikita View Post
    I get annoyed when people try to make baseless arguments for trivial things, yet I post on the forums. I get annoyed when telemarketers call my house yet I don't shut off my phone. I hate commercials yet I still watch TV. I hated school yet I didn't drop out. I hate some of the people where I work yet that doesn't mean I'm going to quit my job.

    What does it matter if people are annoyed with people jumping? There will always be player created annoyances, that is part of any MMO. You are annoyed with jumping just as people are annoyed with the "advanced collision detection".
    This is part of life. Learning how to deal with things different than you. So I can agree with you. The only thing I can think of in this case is that its simply sect groups who would like to see an overall majority of a community act in a manner which they agree with. It's like housing associations. That shit sucks. But people still do it. Which is turn things that are different that you learn to deal with. D=
    Like personally...I don't like chuck norris jokes. I think they're old hat. I'd PREFER to play in a place where I didn't have to deal with them. But I still hear them in FF14 occasionally. As unfortunate as I may consider that..../sigh

    (I think my speech has been deteriorating over the amount of times I post to the forums.)
    (4)
    Last edited by Sushirom; 05-21-2011 at 06:34 AM.

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