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  1. #71
    Player
    Anakhu's Avatar
    Join Date
    Sep 2012
    Posts
    287
    Character
    Anakhu Dalmasca
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jubez187 View Post
    From personal experience, I've had all my dungeons queues be pretty short (Halatali was like instant). Also, we can't blame SE for the FATE grinding problem. I don't think they knew that players would only play the game to get to max level, rather than trying to play their class in a group. Hopefully SE lowers the FATE exp and doesn't just raise dungeon exp because that'll lead to too much of a power creep.
    I'm guessing for another tank class? Halatali opens at lvl 20 right? And ofc que is instant as a tank, that's the main thing everyone waits for.
    (0)

  2. #72
    Player
    Bane766's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ymylee Twistfate
    World
    Diabolos
    Main Class
    Conjurer Lv 36
    Yeah I figured this would be a problem when Dungeons were forced as part of the MQ. It's not surprising, really. Hopefully patch 2.1 helps with it with the incentives for the lower level dungeons.
    (0)
    Douleur Peur Mort

  3. #73
    Player
    Roaminggnome's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    F'whalon Yhisa
    World
    Faerie
    Main Class
    Conjurer Lv 33
    Difference is in most other memo's your personal character story is not stuck to these low level dungeons. Can't imagine what this is going to be like for somebody new a year from now when everybody is going to be at top level whatever the cap is at that time.

    Quote Originally Posted by Shneibel View Post
    that apply to most mmorpg, the early dungeon of the game ALWAYS die. If a player join the game late, the new player will always be able to find new friends, new FC and new LS if he shout or looking for shout in main city or on the field,or pray that you ll get in.

    I know there are plenty of high lvl tank & healer queue on low lvl dungeon to help ppl sometime but not all the time.
    (1)

  4. #74
    Player
    kollwitz's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Elyo Abybas
    World
    Shiva
    Main Class
    Bard Lv 52
    while leveling my GLA i noticed that queues for the first three story dungeons were really long even as a tank. i'm talking about 45min+ ...
    this just doesn't seem right to me at all.
    (0)

  5. #75
    Player
    reign70's Avatar
    Join Date
    Oct 2013
    Posts
    53
    Character
    Reign Fearon
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by kollwitz View Post
    while leveling my GLA i noticed that queues for the first three story dungeons were really long even as a tank. i'm talking about 45min+ ...
    this just doesn't seem right to me at all.
    How would you propose to force others who are past this point in the game to queue up? The problem isn't the queue - when no one else is trying to get in that dungeon then it will be a long time. it is always best to go at it with a premade group. Even when someone is new they can shout for help and there are people who will help.

    If his friend is new then he should help his friend out with queue'ing up with him while teaching him how to shout for help. heck..he could even tell him to queue up as his main class then switch over to e DoH / DoL and level that until he gets in.
    (0)

  6. #76
    Player
    Diay's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Riot Control
    World
    Gilgamesh
    Main Class
    Carpenter Lv 43
    This is only an issue because the dungeons/primals are required to advanced the main quest. This was a horrible design decision.
    (0)

  7. #77
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alquamire View Post
    Might be because you're playing on a legacy server. Your folks were mostly endgame-ready when ARR hit, and according to a friend legacy characters can't even do the new story?
    This is irrelevant with DF. DF mix you up with people from all the other servers in the same data center.

    Quote Originally Posted by Roaminggnome View Post
    Difference is in most other memo's your personal character story is not stuck to these low level dungeons. Can't imagine what this is going to be like for somebody new a year from now when everybody is going to be at top level whatever the cap is at that time.
    I can imagine that in a year the party requirement for the beginner dungeons would be changed to 2-4 party members
    (0)
    Last edited by Felis; 10-25-2013 at 12:11 AM.

  8. #78
    Player OrganizationXIll's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by gelectrode View Post
    So my friend wants to play ffxiv, great. he gets the game and is now level 20 and is trying to do probably pirates. So he is in Q for 4 hours and cant get a group. Then it hits me, i cant run him though by my self and there is no reason for anyone pass this quest to ever run it again since fate spamming is so much better. No one is making more chars other then there 1 because there is almost no need.

    So what now, my friend is ok because i can hook him up with 2 more people to help but how does a brand new player with no friends on a server do anything with this game at this point?
    FATES are better yes. I, however, hate them. I run dungeons quite frequently on my alt classes. What I do is make things with my GSM, put them on the market, log out in an in go to sleep for 5-6 hours.Then, wake up and set the DF to the first 3 dungeons to level my THM until I run out of bonus XP. Rinse and repeat. I can't be the only one. No way.
    (0)

  9. #79
    Player
    Kalam's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Kaladin Shadowheart
    World
    Exodus
    Main Class
    Lancer Lv 50
    Longest Q for dungeons I've seen is 35min. I'd rather fate grind in between story dungeons.
    (0)

  10. #80
    Player
    Zeille's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Thiel Vigilas
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Dunno if it's been mentioned, but in the upper right corner of the Duty Finder make sure you've got all 4 languages checked. That helps to get parties faster.

    DD classes will always have a long wait for dungeons, nature of the beast. There are people out there who prefer to run dungeons rather than FATE grind, just have to find them. Shouting for a group might work.

    I just did Sastasha last night after waiting 20 mins on pugilist. Try to run it during a time of day when a lot of people are on, you might have better luck.
    (0)

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