Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 33
  1. #11
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sephr View Post
    I'm actually torn over this, on the one hand it'd be cool to totally control it (ditch HP and become the ultimate black mage glass cannon!!!), but it might be better for them to guide people at least a bit.

    That, or they could have an option to auto-assign points on level up. Might be a bit too clever for them though.
    Thats actually in the letter.

    Shift to automated character development based on class rank, with optional attribute point allotment
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  2. #12
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Teknoman View Post
    Thats actually in the letter.

    Shift to automated character development based on class rank, with optional attribute point allotment
    And so it begins. Goodbye character control, hello to increasingly dumbed-down gameplay slope (careful, it's slippery).
    (0)

  3. #13
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Dreamer View Post
    And so it begins. Goodbye character control, hello to increasingly dumbed-down gameplay slope (careful, it's slippery).

    This. So much.
    The beauty is being able to control your stats is to make your own character.
    If anything, noobs should be taught what each stat means, so as to make their own decision.
    (2)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  4. #14
    Player

    Join Date
    Mar 2011
    Posts
    543
    "Na na na na Na na na na Hey hey hey Goodbye" Goodbye Physical Level!
    (1)

  5. #15
    Player
    DeadlySwordz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Deadly Swordz
    World
    Behemoth
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Hitoriki View Post
    Well now that I looked at it again, there really is no way to see it besides it being confirmed that physical levels will be gone. "Abolish physical levels and experience points and shift character development to class rank" is under Current tasks and will be implemented along with the physical bonus revision. So it seems they will be gone for sure.
    it's not going to bother me much at all if it will be taken out. i really didn't see the point in a ranklvl and a pyshical lvl. and Hito, i think i remember you from beta!! We used to talk in a chat with a few others Murdock and Cruxis i think? i don't remember the rest. unless i'm thinking of someone else, lol
    (0)

  6. #16
    Player

    Join Date
    May 2011
    Posts
    11
    I think having a generalized set of stats as a foundation is a good thing. You're still free to adjust your stats, saying it's dumbed down is silly as eventually everyone will modify their own stats. No reason to make it absolutely necessary for beginners to master right off the bat, especially if combat becomes more challenging.
    (0)

  7. #17
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dreamer View Post
    And so it begins. Goodbye character control, hello to increasingly dumbed-down gameplay slope (careful, it's slippery).
    Hi Dreamer,

    As Yoshida-san said, and the majority voted for, there will still be "with optional attribute point allotment."

    So it's only partial movement of Attribute Points with some customization.

    This is a good thing.

    The current system is horrible. Being able to Reassign 200+ Points has ruined any meaningful Stat Bonuses on our Weapons and Armor. You can move HUNDREDS of points around right now, do you think the +5 STR Ring is really going to make a difference? (it doesn't)

    The current system has marginalized all equipment bonuses, and wastes players' precious time. Does anyone enjoy hitting "Reassign Points" waiting 2 - 3 hours, "Reassign Points" waiting 2 - 3 more hours, "Reassign Points" again, to finally reclaim enough points to shift from a Rank 50 Gladiator to Rank 50 Conjurer?

    Or wait, sorry, you want to grind Alchemist for a bit, oops, you need to max your INT for your Main Hand Tool, OK, back to Reassign Points... 1 day later (after Reassigning forever), click "+" button hundreds of times to reassign whatever you need to, etc.

    Good riddance.
    (3)

  8. #18
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    They are going to have less attribute points that you can assign by ranking up, and increase the attribute points on all exsisting gear, so that R45 chest piece you have will have maybe 15 dex instead of 6.
    (0)

  9. #19
    Player
    Hiemdall's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    115
    Character
    Aviendha Ess
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kiara View Post
    Hi Dreamer,

    As Yoshida-san said, and the majority voted for, there will still be "with optional attribute point allotment."

    So it's only partial movement of Attribute Points with some customization.

    This is a good thing.

    The current system is horrible. Being able to Reassign 200+ Points has ruined any meaningful Stat Bonuses on our Weapons and Armor. You can move HUNDREDS of points around right now, do you think the +5 STR Ring is really going to make a difference? (it doesn't)

    The current system has marginalized all equipment bonuses, and wastes players' precious time. Does anyone enjoy hitting "Reassign Points" waiting 2 - 3 hours, "Reassign Points" waiting 2 - 3 more hours, "Reassign Points" again, to finally reclaim enough points to shift from a Rank 50 Gladiator to Rank 50 Conjurer?

    Or wait, sorry, you want to grind Alchemist for a bit, oops, you need to max your INT for your Main Hand Tool, OK, back to Reassign Points... 1 day later (after Reassigning forever), click "+" button hundreds of times to reassign whatever you need to, etc.

    Good riddance.
    That about sums up my experience. Grind Archer, re-allocate points, grind Conjurer, re-allocate points, grind Weaver. Get's kind of old.
    (0)

  10. #20
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I cant wait for them to be gone.
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Tags for this Thread