Or you might just not freak about it and wait. They might not even touch Bard and just buff everyone else. Calm down.
Or you might just not freak about it and wait. They might not even touch Bard and just buff everyone else. Calm down.
not in this universe my friend
I dont know about you guys, but i farm TURN4 like i farmed AK at release. My BRD is probably better geared then the majority of the people telling me "itsn not the end of the world".
No one said that, im just requesting more info from the devs. Because (it may shock you guys, take a sit) we are paying customers and we can voice our problems with the product we bought/are paying for. If you guys dont need to/want to optimize your static/fc/whatever, it is not my problem.
We play for the group and assigning ilvl90 must be done correctly.
If we have to regear our BRD's we want to know it now, not whenever they feel to give us a bone (lolsemi translate from japanese patch note 2 days after the patch hit the game).
less white knight, more highend players please
Last edited by Arkh; 10-25-2013 at 05:52 AM.
they did this in Aion and it worked horribly. Assassin was the most technical class, Those that got good at it, got real good at it. Managing stun locks in pvp, micro managing buffs, etc. The only class with out an "I win" button. People complained the class was over powered, so they saw nerf after nerf. People still complained. The solution.... allow all classes that can weild 2 handed weapons (every class but assassin btw) to be able to combine 2 weapons receiving the added attributes of the secondary weapon, and half its damage. Sins quickly became a joke in pvp. Also added a get out of stun free + immunity to stun for 10 seconds (not sure about the time, been a while since i played).
It didn't quite go like that. Sin had an "I win" button in a form of packing silencing (or paralyzing) godstones in both weapons. Initially they could literally mash their face on the keyboard and still win a 1v1 pvp fight. After ncsoft added that stun immunity sins indeed became a joke as they lost ability to stun-lock didn't have anything else to bring to the party.they did this in Aion and it worked horribly. Assassin was the most technical class, Those that got good at it, got real good at it. Managing stun locks in pvp, micro managing buffs, etc. The only class with out an "I win" button. People complained the class was over powered, so they saw nerf after nerf. People still complained. The solution.... allow all classes that can weild 2 handed weapons (every class but assassin btw) to be able to combine 2 weapons receiving the added attributes of the secondary weapon, and half its damage. Sins quickly became a joke in pvp. Also added a get out of stun free + immunity to stun for 10 seconds (not sure about the time, been a while since i played).
Animation time and cast time are two completely different things.
Last edited by Zellata; 10-24-2013 at 10:51 PM.
in the earlier stages of the game godstones werent so easily aquired. especially as an asmodian. you either god extremely lucky with a drop, which probably wasnt the case, or you pvpd high ranked enemies for a quest to get 1 godstone. "I win" buttons were sorc sleep skill timed with a nuke, archer naturally stun on crit (which was very consistent), tank defense buff, healer.... well, heal, chanter and glad naturally ability to knock down along with chanters buffs or glad ankle snare. and the ultimate "I win" button was the summoners endless chain of fears. none of these needed godstones and were naturally part of these classesIt didn't quite go like that. Sin had an "I win" button in a form of packing silencing (or paralyzing) godstones in both weapons. Initially they could literally mash their face on the keyboard and still win a 1v1 pvp fight. After ncsoft added that stun immunity sins indeed became a joke as they lost ability to stun-lock didn't have anything else to bring to the party.
Last edited by Kolaina; 10-25-2013 at 05:58 AM.
You could always buy one from the auction house - it was just a matter of grinding enough kinah (which was a royal pain in the rear, but it's a korean grinder game we're talking about).
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