Quote Originally Posted by Roaminggnome View Post
But that does not include the dot instant cast spells that can be done on the move.
Scathe: 120 Potency
Fire: 150 Potency + Astral Fire bonus

Bio: 40 Potency/3s, no direct dmg.
Ruin 2: 80 Potency, Double MP cost of Ruin

Conclusion: If a mage is sprint kiting you, they are doing shit damage. Run the other way and they'll do 0 damage. Alternatively, Gap closer > Heavy > Sprint effectively useless.

Not to mention:
Monk has Shoulder Tackle + Fists of Wind.
Dragoon has Jumps.
Bard is just OP cause instants + ranged.

Casters are the only ones who have to stand still to deal any respectable damage.

Quote Originally Posted by ReplicaX View Post
Mages also have Insta-casts for on the move and 2/4 have pets as well.
See above.