Quote Originally Posted by Coglin View Post
Apearently you are a little confused. As the facts stand now, little to nothing in your post is accurate to the actual situation in game.
I had to modify section A accordingly as you tend to scew fact or omit important information.
Section B is on the other hand a gennerally accepted statement.
Section C is the belief of the week minded. If you are allowing others to force you to heal when every SP party, NM party, or raid party can accomplish there goal with THMs doing 100% of the healing, then thats your fault.
THM is still an inept healer relatively speaking. Go back to patch notes and look at how SE repositioned Conjurer as a typical WHM job/role. Are you blind to what's actually happening or just get off on false arguments?

On topic:

SE needs to get way more ambitious. Recently they've stated they want to make the game a gear grind. They want to release new content every 3 months for people to do.

This is really shooting themselves in the foot.

I think they are still stuck on trying to immitate the WoW-model that they've overlooked how all new MMOs are leaving this concept behind as the market realises there's more to a Massively Multiplayer Online Game than making players chase carrots.

Yoshi's mentality is so unambitious.

-Force people into specific roles
-Instances
-Gear Grind
-Some quests

That's all it comes down to. And that is not enough to make it in the industry. Looking at the old team's vision, they were much more ambitious. Much braver. Much more market potential.