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Thread: Be brave

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  1. #10
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by AmyRae View Post
    This was posted in May before you got to see some of the changes in the works. However, I think that Yoshida has done a better job than you initially feared. Many of the changes in the works are breaking down previous obstacles that critics found annoying (no more fatigue, allowing for more leves to build up, most ledges no longer block travel, etc.). The UI has been improving, and is still getting better. They have been adopting certain "standards" that MMO players will find familiar, and I think that's good for bringing new players, especially.

    But there's still a ways to go. I think ultimately they need to address that "laggy feeling" you get with positioning characters and executing combat abilities. And there's a need to create a more efficient and sensible means of buying and selling that the Market Wards haven't been able to accommodate up until now.

    As for Tanaka, I have respect for the man. He's overseen many great games. He was a part of the team that created the first Final Fantasy. And Chrono Cross is certainly one of my all time favorites. However, he was sadly out-of-touch with the expectations present-day players have for new MMOs in terms of ease-of-use and completeness which is really what cost him in FFXIV's release.
    The armoury system was praised by almost all of the reviews that were on the "pros" list of the game and the reviewers were happy to make a unique character and not being like everyone else, but that's being broken down... am I missing something here?
    (3)
    Last edited by AsterBarnivere; 09-14-2011 at 09:52 AM.

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