Quote Originally Posted by Neptune View Post
Yeah see, I would say to them, why do you feel like you have to go for this all-in approach to these major revisions? There's no reason to be all-in on any of this stuff, which is how they're playing it. If they really don't want a risk they should sacrifice a little of this year (while none of the other 600,000 care) to redeeming the alpha/beta testing relationship they screwed up last year. Put up a test server and throw a functional version of what they've got up there and ask for feedback. It's not too late to do that. Why are they going to back themselves into a corner? They have nothing to lose by being a little more transparent and getting it right when it finally goes live. Plus, a test server would excite the community.



lol

Yeah, I mean I have hope, but I wish they would've not made such major plans based off the second player's poll, and made a greater effort to reach out to those 600,000 people for feedback beyond an email.
They probably aren't very pleased with the types of feedback they have gotten, particularly from North Americans. I'm not sure why everything SE does is met with such hostility rather than objective criticism. That's just how I see it. Look around the forums for more evidence. There is some great feedback out there, but you have to weed through the jerky retorts, the bad attitudes, the /ragequits, the threats, the insults.

Don't remember the "remove fatigue or I'm not buying your game?" campaign. Fatigue isn't even that bad, or a significant problem with the game.