
PVP really isn't a big deal in FF but if that is all you need to make you happy its on the way and should be here shorty. Sad that running around in the same 1-3 PVP arena's will appease you compared to all the quality content in this game but to each their own.




I don't have much if any lag and I can't honestly remember the last time I saw an error code so I can't comment on either. I also don't care for PvP.
As far as content goes I feel like there isn't much else to do to improve my BLM other than hammer out coil runs each week and I feel sad.
Then I remember I am also trying to gear out WHM then bard, level arcanist, carpentry, weaver and leatherworking. Then I want to level miner and do goldsmithing and armoring. Cooking will fit in there somewhere as will fishing. I want to max out my chocobo and collect all the minions.
I'm never going to get all that done before 2.1 comes out and then I will want to do all the things there too.
Yeah, it can feel like there is not much to do if you only concentrate on your favorite class/job but if you are like me and want to do all the things its quite overwhelming.
If you really don't want to branch out I would stop your sub for a few months and come back later when more content is added.
Last edited by Pyretta_Blaze; 10-24-2013 at 06:09 AM.
I definitely feel a lack of polish with this game, but SE had to have had a reason to release a game that clearly wasn't ready yet.
It may be influences from the business side of the organization, and SE was on a death march to release a product that may or may not have been ready.
The first two weeks of launch were an indication of the types of problems that crop up with a beta product.
At the end of the day, we did get a free month + a week to play the game and I accept that the first month of the game was a beta period I had to play through. In the end, I want this game to survive and will continue to support it in the hopes that SE gets their act together and releases a version of the product that they are proud of.
I cannot imagine that Yoshi and the development team believe that their launch product was "their best shot". There had to be constraints/politics that we are not aware of and I will patiently wait until their vision for this game is available.


Right now this game is just a big grind, but I enjoy playing it none the less.
Farm Myth and do 2-4 turns of BCB
Level Alts to 50
Level Crafts to 50
Run WP 1000's of times to gear said alts
Run CM 1000's of Times to spirit bind.
Rense Repeat.
My problem is everything I do I do because I like progressing on hard boss fights. Yet I spend less than 5% of my game time on said hard boss fights because I have no choice.
I think every MMO now adays are grinding. Tera is grinding only. Leader of MMO industry: World of Warcraft has a grinding hell of their own:Right now this game is just a big grind, but I enjoy playing it none the less.
Farm Myth and do 2-4 turns of BCB
Level Alts to 50
Level Crafts to 50
Run WP 1000's of times to gear said alts
Run CM 1000's of Times to spirit bind.
Rense Repeat.
My problem is everything I do I do because I like progressing on hard boss fights. Yet I spend less than 5% of my game time on said hard boss fights because I have no choice.
LFR > Flex > Raid Normal > Raid Heroic. Are you saying that you prefer this type of "more content"?

because ppl don't want to waste time when see the same linear progress with tomes. End game gear has no option nor set bonus and the next patches only bring the same linear content to do in a week ; this gear in open world has 0 utility and seems like a giant lobby to wait until ur next same run. U don't need to lvl up all the jobs for see what happens now,so many players knows perfectly the direction of this game and some of us are tired of see again a good game failing with more casual content.
The combat system is already a mindless spamfest. It's WAY TOO FAST. Adding any more speed would destroy what little skill the game requires. And most of that comes with dodging enemy attacks, not with any attacks the player personally does. How in the hell could you make it any faster without requiring the player to drill keys like a jackhammer? Are modern mmo players nothing but ADHD people who furiously masterbate too often? FFXI had a much better combat system. Tone the speed down, add high levels of complexity, increase things you can do as a party (skill chains and other similar things rather than just attack spam) and make enemies have a lot of variety so players have to think about what they are doing and stay on their toes. There's none of that in this game outside of boss fights.
For the amount of complaining people do when comparing a game to other MMO's (WoW in particular), no one seems to remember what WoW was like at launch... (or they just joined in Post BC when it was polished and easy)
Not even gear based... more like exploit based. What with bunny hopping and players running around each other like psychotic puppies.
PVP in mmorpgs is generally awful. Virtually every game out there has pvp. Why ruin this one too? That's time the devs could be using to improve the actual game rather than appeal to people who are taking a break from their CoD marathons.
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