Results 1 to 2 of 2
  1. #1
    Player
    Turlandio's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    5
    Character
    Ceras Winter
    World
    Ultros
    Main Class
    Conjurer Lv 50

    Enemy AOE spell completion/travel time.

    Though I can't say for sure if this is actually a "bug" exactly, or if it is intended:

    When a enemy NPC completes his casting for an AOE attack, it seems that there is no time between the completion of the attack and the calculation of the damage. I move immediately out of enemy telegraphs, only to get hit by them when I'm not even in them. I'm assuming this has to do with my 200~300ms, which, I can do nothing about as I'm from Australia; this sort of thing has never been an issue for me in previous MMOs though. Should the damage not be consistent with the animation of the attack, rather than static to the telegraph?

    Bear in mind that this isn't a complaint, but rather a legitimate enquiry. I will deal with it as best I can either way.
    (0)
    Life feeds on life. This is necessary.

  2. #2
    Moderator Boretalith's Avatar
    Join Date
    Sep 2013
    Posts
    979
    Greetings,
    We appreciate you taking the time to report this error to us. However, there are still some details that we need to collect from you before we are able to investigate this properly. Please use the bug reporting template found http://forum.square-enix.com/ffxiv/t...-THIS-FIRST%29 and make another post. Thank you!
    (0)