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  1. #1
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    They really coded themselves into a corner by making this lazy warping system that breaks the immersion of a consistent world completely.
    (3)

  2. #2
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Seif View Post
    They really coded themselves into a corner by making this lazy warping system that breaks the immersion of a consistent world completely.
    What you do is hook people on a simple traveling system, then have some sort of crazy world event where all the Aetheryte have broken and the mysterious aetheric mist no longer crystallizes. Prices rise, panic breaks out and the days of near-instantaneous travel are now over. Or is it?

    The campaign to repair the Aetheryte introduces chocobos and airships into Eorzea. New zones are added that are only accessible by these new forms of travel, as the aetheric mist is incapable of crystallizing close to these anomalies that have sprung up. Once you have defeated the big bad, the Aetherytes start to reform, but now require more anima the further away from the city you're trying to teleport. The anomalies, however, still exist and continue to interfere with teleportation (possibly making it somewhat unreliable by either randomly costing more anima than normal or just occasionally not being able to teleport you).
    (8)

  3. #3
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by normalforce View Post
    What you do is hook people on a simple traveling system, then have some sort of crazy world event where all the Aetheryte have broken and the mysterious aetheric mist no longer crystallizes. Prices rise, panic breaks out and the days of near-instantaneous travel are now over. Or is it?

    The campaign to repair the Aetheryte introduces chocobos and airships into Eorzea. New zones are added that are only accessible by these new forms of travel, as the aetheric mist is incapable of crystallizing close to these anomalies that have sprung up. Once you have defeated the big bad, the Aetherytes start to reform, but now require more anima the further away from the city you're trying to teleport. The anomalies, however, still exist and continue to interfere with teleportation (possibly making it somewhat unreliable by either randomly costing more anima than normal or just occasionally not being able to teleport you).
    I like this idea alot. Wow, just...wow that was well thought out and sounds alot of fun and innovative.
    (2)

  4. #4
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Good news to everyone that wants chocobo only, square allready made a game for you its called ffxi, pleaxse go play that.
    (2)

  5. #5
    Player
    Shinigami's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    White Shinigami
    World
    Lamia
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by TheRac25 View Post
    Good news to everyone that wants chocobo only, square allready made a game for you its called ffxi, pleaxse go play that.
    Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll pom pom pom Troll Troll Troll Troll Troll Troll
    (1)

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