Page 14 of 29 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast
Results 131 to 140 of 292

Dev. Posts

Hybrid View

  1. #1
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    My suggestion would be for customizable chocobo's. Keep the final fantasy feel, but give it mmo flavor. Besides choco armor is awesome.
    (5)

  2. #2
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    They really coded themselves into a corner by making this lazy warping system that breaks the immersion of a consistent world completely.
    (3)

  3. #3
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Seif View Post
    They really coded themselves into a corner by making this lazy warping system that breaks the immersion of a consistent world completely.
    What you do is hook people on a simple traveling system, then have some sort of crazy world event where all the Aetheryte have broken and the mysterious aetheric mist no longer crystallizes. Prices rise, panic breaks out and the days of near-instantaneous travel are now over. Or is it?

    The campaign to repair the Aetheryte introduces chocobos and airships into Eorzea. New zones are added that are only accessible by these new forms of travel, as the aetheric mist is incapable of crystallizing close to these anomalies that have sprung up. Once you have defeated the big bad, the Aetherytes start to reform, but now require more anima the further away from the city you're trying to teleport. The anomalies, however, still exist and continue to interfere with teleportation (possibly making it somewhat unreliable by either randomly costing more anima than normal or just occasionally not being able to teleport you).
    (8)

  4. #4
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by normalforce View Post
    What you do is hook people on a simple traveling system, then have some sort of crazy world event where all the Aetheryte have broken and the mysterious aetheric mist no longer crystallizes. Prices rise, panic breaks out and the days of near-instantaneous travel are now over. Or is it?

    The campaign to repair the Aetheryte introduces chocobos and airships into Eorzea. New zones are added that are only accessible by these new forms of travel, as the aetheric mist is incapable of crystallizing close to these anomalies that have sprung up. Once you have defeated the big bad, the Aetherytes start to reform, but now require more anima the further away from the city you're trying to teleport. The anomalies, however, still exist and continue to interfere with teleportation (possibly making it somewhat unreliable by either randomly costing more anima than normal or just occasionally not being able to teleport you).
    I like this idea alot. Wow, just...wow that was well thought out and sounds alot of fun and innovative.
    (2)

  5. #5
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Good news to everyone that wants chocobo only, square allready made a game for you its called ffxi, pleaxse go play that.
    (2)

  6. #6
    Player
    Shinigami's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    White Shinigami
    World
    Lamia
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by TheRac25 View Post
    Good news to everyone that wants chocobo only, square allready made a game for you its called ffxi, pleaxse go play that.
    Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll Troll pom pom pom Troll Troll Troll Troll Troll Troll
    (1)

  7. #7
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Eww...

    Chocobos? Definitely.

    But other stuff? I really hope not. Not another ridiculous mount system ala WoW with a billion species out the wazoo, it'd kill all feeling of chocobo being special. I mean, sure, maybe the odd one that fit into theme somehow, but I can't think of any... and I'd hate it if they added something like wargs -.-

    If anything what'd be most amazing is more active emphasis on chocobo with a breeding and colour system.
    (7)
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  8. #8
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    I see here a way to play a minigame, letting young mob to be tame and be raised to adult so you can mount/sell them. Making different type of mount, stock mount for miner/botanist by example.
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  9. #9
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    A genius of FF11 was the quest highlighting the bond between rider and Chocobo. Not only when you got the license did you feel a real sense of accomplishment, but there was an emotional attachment as well. It definitely wouldn't be FF if you rode just some dumb animal that you whipped to make go faster.

    And hopefully SE has fully translated the game from its original Chinese so we won't have any more "horse-bird" nonsense.
    (0)

  10. #10
    Player
    Join Date
    May 2011
    Posts
    519
    Wait a minute. Why do we need Chocobo armour?

    It's not like we're getting mounted combat.
    (0)

Page 14 of 29 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast

Tags for this Thread