Here's something people should honestly never see: Making it out of the danger zone on time and still being hit. Lag or not, you should never ever see this. To me it kind of seems silly how you can run out of Weight, run half way across the arena in fact and die on the other side of the map. Seems a bit silly no?

Currently:

-You see a red circle and run out of it.
-Almost an entire second later you see an explosion you were no where near.
-Almost another entire second later you take damage and fall dead.

What you should see:

-A red circle that you try to run out of.
-An immediate transition from circle to explosion.
-Damage only if your hitbox is touching that explosion.
-Instant death with no more free movement.

I discovered the incredible number of youtube videos yesterday where people clearly run out of the indicators, have time to make a sandwich and take a nap before the indicator disappears and are hit by the mechanic more than a second later.