Maybe the ones the lag shouldnt play either. And the bad ones. And the young ones. And the casuals.
Lets see if the game ever gets >1k subs like this![]()
The problem isn't people's computers from the sound of this. The problem is the mechanic itself.
Having retarded circles of dooms show up on the ground that kill people if they don't react fast enough or don't have stellar computers and internet to avoid latency has no place in an MMORPG. It was mechanics like this that drove me away from WoW. And if this is a frequent issue on this game at the end it will drive me away from this game too.
The challenge of a boss fight in a MMO Role Playing game should be how well you have invested into your character and perform your role in combat. Defining a fight's challenge by how good you are at watching the floor or how fast your computer is - that's just poor game design and I don't blame people for quitting over it. Companies need to stop trying to make their RPG's half-assed action games. They don't have the servers or the audience for it. There are far far better action games out there, and no one who is interested in that kind of gameplay is going to pick up Final Fantasy 14 so they can get the thrill of running out of stupid circles on the ground. So please stop these lazy and poorly implemented gimmicks to try and add challenge to your fights. Get back to what MMORPGs are actually suppose to be about, and that is strategic multi-player combat.
Now the question is do you immediately trash them? Offer advice? STFU and keep playing? or just leave quietly?
I believe you said you try to keep to your FC/LS which is great. Social/Casual players or players with disadvantages don't want to play with you any more than you want to play with them.
It seems like you have resolved your own problem and removed yourself from being a problem based on your exclusive social groups... There is nothing wrong with this. It just seems many of us disagree with your opinion on who should and shouldn't play. IMO everyone deserves to play.
Good job OP, this is the first video that has actually done a good job outlining Hardware lag, which I suspect is the majority of the issue for the 120+ page long monster thread on these forums right now (Something like "SE Endgame content won't work.." blah blah)
A huge statement that I can't agree with more. RPGs were turned based decision making games. Adding real time to them was cool and added a certain level of intensity that I enjoy. But you are correct. RPGs shouldn't be heavily affected by reaction time which in-turn directly relates to PC performance as displayed. Us "ole-fogies" wana play too, and we can't keep up with the youngins anymore. Relaxed intelligence should still win!The challenge of a boss fight in a MMO Role Playing game should be how well you have invested into your character and perform your role in combat. Defining a fight's challenge by how good you are at watching the floor or how fast your computer is - that's just poor game design and I don't blame people for quitting over it. Companies need to stop trying to make their RPG's half-assed action games. ... Get back to what MMORPGs are actually suppose to be about, and that is strategic multi-player combat.
If I have to DF for something it's usually only 1 or 2 people. The few times I have had a bad experience I just leave (great thing about being a tank) and queue back up again.Now the question is do you immediately trash them? Offer advice? STFU and keep playing? or just leave quietly?
I believe you said you try to keep to your FC/LS which is great. Social/Casual players or players with disadvantages don't want to play with you any more than you want to play with them.
Everyone may deserve to play but that does not make it my responsibility to play with them. I think that the person with the crappy PC should bear some responsibility and not just get a pass "just because". It may not be a popular opinion but I am OK owning what I say.
Thanks for the post and video, OP. The more level-headed, reasonable players like you we have in this community, the better,
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