I'm leveling multiple crafting classes at once and never seen this problem. They tend to be at same level across different class. Example, iron ingot is between 15-20 in both ARM and BSM. The aldgoat leather which is used in some of their recipes are from 15-20 LTW. Yes, there are way too many materials but that makes the game's variance. I would rather have that than the same materials making multiple stuffs but differs depends on the crafting classes. And I also don't have inventory problem.



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