So you made the mistake of not repairing your gear before you went into another run and your stuff broke?
That sucks. It's also, as you rightly said, a mistake.
What are you supposed to do when you make a mistake? ("Class?")
You learn from it.
Learning doesn't mean you get a free pass to screw up again without having to care.



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Exactly as you say; you shouldn't have to tediously change classes to repair your equipment, it should just check your crafting level requirement, check that you have a main hand tool for that craft in your armory, and the right dark matter, and just let you freakin' repair your stuff no matter what class you're currently geared as.

