I think having instanced dungeons was a good move for ARR overall, but I really do enjoy the open style dungeons and boss raids we had in FFXI. Are there any plans to add these in on top of the current Instance system?
I think having instanced dungeons was a good move for ARR overall, but I really do enjoy the open style dungeons and boss raids we had in FFXI. Are there any plans to add these in on top of the current Instance system?
I'd be happy with the ability to just physically walk into an instance with 3 people and a chocobo. :/
I'm curious as well, would be a nice alternative to 1-2 hour que times for the instanced dungeons.
People fought against this because it's "outdated design", so we'll probably get open dungeons in the sense of Brayflox.
A lot of things in this game is dated, combat is super dated.
Bad excuse. This would be a real fun idea.
Helps knock-out those nasty que times we all be havin'.
I'm not really sure what you're looking for. The beastmen strongholds are open-world, though there's little reason to go in them.
SE can easy fix it if they do it like in 1.0
Just put some chests there and let 3 specific enemies drop the keys to the chests. And of course put some nice stuff in the chests, like lv50 gear and maybe some myth tokens.
The party who claimed the enemy get the key. All other parties can help to kill it faster so the next enemy spawn faster.
Last edited by Felis; 10-11-2013 at 02:18 AM.
To the guy above me, who said I'm not sure what you are looking for, then said there are open world areas but no reason to go to them...bro you just answered your own question. The original poster is looking for dungeons that are meaningful to go to, and where you and however many other people you want to bring with you can come and go as you please.
They are referring to things like SKY, where it was a zone you go go into. 3 to 20 linkshells (FC's of ffxi) would be in there all fighting over the same 4 or 5 pop trash mobs so they could farm the pop items they needed to spawn the Bosses in the zone. Where you spent hours a day trying to just claim a pop trash mob from another Linkshell. And linkshells actually had people that just wondered out specifically to claim pop trash mobs from other linkshells. You also camped other linkshells on NM's so that if they wiped you could claim it from them.... Same thing on world bosses like fafnir where linkshells would camp in the event the LS that got the claim would wipe. And linkshells would claim stuff, then kite it around the zone while they made phone calls and the rest of their Linkshell logged on etc.
If you like that kind of competition.... But I don't miss it.
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