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  1. #1
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39

    Will There Ever be Open Dungeons?

    I think having instanced dungeons was a good move for ARR overall, but I really do enjoy the open style dungeons and boss raids we had in FFXI. Are there any plans to add these in on top of the current Instance system?
    (26)

  2. #2
    Player
    squidbunny's Avatar
    Join Date
    Jun 2012
    Posts
    112
    Character
    Grynh Lynh
    World
    Sargatanas
    Main Class
    Conjurer Lv 57
    I'd be happy with the ability to just physically walk into an instance with 3 people and a chocobo. :/
    (13)

  3. #3
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by squidbunny View Post
    I'd be happy with the ability to just physically walk into an instance with 3 people and a chocobo. :/
    MEMORY LIMITATIONS!
    (0)

  4. #4
    Player
    Megami017's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    33
    Character
    Popcorn Chicken
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I'm curious as well, would be a nice alternative to 1-2 hour que times for the instanced dungeons.
    (4)

  5. #5
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    People fought against this because it's "outdated design", so we'll probably get open dungeons in the sense of Brayflox.
    (1)

  6. #6
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tupsi View Post
    People fought against this because it's "outdated design", so we'll probably get open dungeons in the sense of Brayflox.
    A lot of things in this game is dated, combat is super dated.
    Bad excuse. This would be a real fun idea.
    Helps knock-out those nasty que times we all be havin'.
    (4)

  7. #7
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I'm not really sure what you're looking for. The beastmen strongholds are open-world, though there's little reason to go in them.
    (2)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Raldo View Post
    I'm not really sure what you're looking for. The beastmen strongholds are open-world, though there's little reason to go in them.
    SE can easy fix it if they do it like in 1.0

    Just put some chests there and let 3 specific enemies drop the keys to the chests. And of course put some nice stuff in the chests, like lv50 gear and maybe some myth tokens.
    The party who claimed the enemy get the key. All other parties can help to kill it faster so the next enemy spawn faster.
    (0)
    Last edited by Felis; 10-11-2013 at 02:18 AM.

  9. #9
    Player
    Yoko_Kurama's Avatar
    Join Date
    Aug 2013
    Location
    Riverside, California
    Posts
    107
    Character
    Yoko Kurama
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    To the guy above me, who said I'm not sure what you are looking for, then said there are open world areas but no reason to go to them...bro you just answered your own question. The original poster is looking for dungeons that are meaningful to go to, and where you and however many other people you want to bring with you can come and go as you please.
    (6)

  10. #10
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    They are referring to things like SKY, where it was a zone you go go into. 3 to 20 linkshells (FC's of ffxi) would be in there all fighting over the same 4 or 5 pop trash mobs so they could farm the pop items they needed to spawn the Bosses in the zone. Where you spent hours a day trying to just claim a pop trash mob from another Linkshell. And linkshells actually had people that just wondered out specifically to claim pop trash mobs from other linkshells. You also camped other linkshells on NM's so that if they wiped you could claim it from them.... Same thing on world bosses like fafnir where linkshells would camp in the event the LS that got the claim would wipe. And linkshells would claim stuff, then kite it around the zone while they made phone calls and the rest of their Linkshell logged on etc.

    If you like that kind of competition.... But I don't miss it.
    (5)

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