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  1. #1
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kocrachon View Post
    Honestly at times theres not enough DPS. My best friend and I play as a tank/healer combo, and even we have had to wait for ques. It took us 15 minutes to get into Aurum Vale...
    It took me 30 minutes and counting to queue for Aurum Vale, with a party of 1 tank (me), and 2 DPS. At least you were able to enter...

    Granted, this was about 4 weeks ago though. I assume it'd be easier to find an Aurum Vale party now because it's now a requirement for ranking up in GC.

    Also, to those who tell DPS to roll tanks/healers instead...I mained a tank all the way up to 50, and I am just able to enter Coil. Now if I want to roll a DPS, and I want to go to dungeons, so that I can learn to play my class, what do you suggest I do? As a DPS I can't get around the queue times. But I obviously want to play a different role than tanking, because that's all I have done up to now. Are you saying I am shoehorned into tanking/healing if I want to go into dungeons? It's bloody ridiculous.

    Fact is very much that there's an overpopulation of DPS players compared to tanks/healers - simply, there's 5 different variants of DPS classes at end game, compared to a combined total of 4 classes for tanks and healers. Just look at the number of non-Bard DPS players who are looking for a permanent Coil party. Look at the number of melee DPS who are geared but unable to find a Coil party.

    Sorry every DPS is scrubby, but did you even help them to learn the dungeons? As a tank, I try to guide my DPS step by step. What are you doing for the community? I sure as hell am going to be a scrubby Black Mage if I don't go for some dungeons every now and then, to try and learn my role, but each learning experience is a 75 minutes wait for me.
    (2)

  2. #2
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    I found the best way to play DPS, it to .... grind to level 50. And play with your FC/LS(s). Playing dungeons from level 30 a few times on the way again with your FC/LS(s).
    Depending of DF is really unreliable And you are in for some long long long waiting times sir/mdm.
    (0)

  3. #3
    Player
    Veurr's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Veurr Vonhealinsmiten
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    The better solution to this is what most modern MMO's have started doing. Never have non-hybrid classes. Every job should be able to dps and fill at least one core position. But people still aren't going to queue as tanks and heals for pugs. They don't have to. If you are a tank or healer with even mid level skill by this point in the game you have an FC, 3-4 LSes for grouping and a friendslist full of people to group with. Yeah you might jump into a DF group sometimes. But why roll the dice when you can just form a group with people you know are good.
    (0)

  4. #4
    Player
    KittenJitsu's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    115
    Character
    Risue Daito
    World
    Behemoth
    Main Class
    Summoner Lv 60
    I have a idea.... give dps classes options to be tanks. Like arcanist have option to heal or dps. I would love to have a dps soul I could switch with my glad. Also to allow stats to be changed between souls. They currently do not on arcanist...

    Edit: Or make a tank friend. :P
    (0)

  5. #5
    Player
    Angelwatch's Avatar
    Join Date
    Oct 2013
    Posts
    18
    Character
    Silke Drezail
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Once you know the Instance, tanking really isn't that hard and the instant queues for DF are really nice. The problem is that, compared to DPS, very few people want to go through the trouble to level a tank, get the gear necessary to be successful and learn the instance from a Tank point of view.

    EVERY game out there has this same issue. Tanks get instant dungeon groups, Healers nearly so and DPS have long waits. The difference with FF14 is that YOU have the power of your own destiny in your hands. You can level a Tank class (or a healer) and still accumulate points and gear for your preferred DPS class since it's one character / all classes.
    (1)

  6. #6
    Player
    User201406060804's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Bludy Puu
    World
    Midgardsormr
    Main Class
    Lancer Lv 43
    Tanking and healing are boing. Tanking is like DPSing except you don't get to see big numbers and healing is just standing there watching health bars and the occasional ground AOE.

    The only game i have seen that makes healing fun is Secret World and that's because they had a healer that healed through DPSing. (leach healing). With proper gear they actually did very competitive DPS as well.
    (0)

  7. #7
    Player EmSix's Avatar
    Join Date
    May 2012
    Posts
    224
    Character
    Em Six
    World
    Twintania
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Bludypoo View Post
    Tanking and healing are boing. Tanking is like DPSing except you don't get to see big numbers and healing is just standing there watching health bars and the occasional ground AOE.
    This is one of the most incorrect opinions in this entire thread.
    (5)

  8. #8
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bludypoo View Post
    Tanking and healing are boing. Tanking is like DPSing except you don't get to see big numbers and healing is just standing there watching health bars and the occasional ground AOE.
    That describes some of the low level fights for the healer but later on it takes a lot more than just that. AoE's get faster and they get more frequent so you need to be able to use your skills on the run and be able to burst heal when needed. It can be very exciting to have to quickly punch in skills to buff and speed up your heals then throw out a ton of heals to keep everyone in the fight. You also need to be able to think quickly over who gets heals first and when if these sorts of things happen. Added to piles of debuffs that you need to decide to remove or not. If i wanted to be a DPS i'd play a DPS class. I just adore healing classes for the quick pace of decision making. Though sure there is the occasional snoozefest.
    (1)

  9. #9
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    A better solution would be revise the Duty Finder instead, something like it's not fixed with the current setup of 2/2/4, it'll not only be useful in CM, but it'll be useful in Titan HM as well.
    (0)

  10. #10
    Player
    Veurr's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Veurr Vonhealinsmiten
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Even changing the DF to set up parties differently isn't going to change the fact that tanks and healers do not want to usebthe DF. Too much risk for not enough reward. The only way to change this is too make it overwhelmingly more efficient/easier/rewarding for tanks and healers to run full DF groups than any other dungeons. It would have to be something big though like a voucher for a free piece of af2 if you ran 30 DFs in a week or an extra 200 myths.
    Otherwise we'll just keep forming premades to nullify the risk of getting less than stellar group members. Before people jump all over the but what about community and helping people thing. Helping people on your own realm is going to reap more long term benefits than helping DF groups.
    (1)

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