Quote Originally Posted by Felis View Post
Main problem is people calling it lag even if it is not about lag but about how the position checks work
To be fair, there is a decent amount of lag in the instance servers on top of the natural position checks, and not a lot of people understand how your position is updated and when. A good example of 'positioning' issues is when you see someone get thrown off the ledge by Landslide even though they were never in the radius of Landslide to begin with (neither before nor after the cast started). I see this happen way too many times when the Line bombs spawn and the 'safe' zone is near the tank. -_-;;