Quote Originally Posted by silentwindfr View Post
by taking out the melee part of the red mage, you can have less trouble to make the class interesting. the gun will offer more freedom to them than the rapier.
They can make his spells close ranged, or at least if most of their skills are melee, they would only be able to go out of melee for a short time and that wouldn't be OP if they can't be out of melee more than 3 secs or they'd stop hitting.